Hi, I've found a few more errors
For history correlation, I went to the otherworldly heaven with kea, and finished it with her. Kea got blind, daddy got mad. Then i went to the storm bothers bastion, killed both orcins, and got inside of the bastion.
I spoke to tyrae (i think that's her name, my memory is rather crappy, specially for foreign names) and the heroes asked to go to heaven, and this is where things go south
-For start, other worldly heave was destroyed when I left with kea, so either i shouldn't have been able to go back, or I'd find it completely wretched.
-Before deciding if i wanted to go or not, kyera mentions that kea was known for having the sight. No shit, I went to heaven with her, so they should already know that
-Then I got to heaven. No monster nor any sort of change that I could see. All chests were empty too, as if nothing had happened. When i wanted to leave heaven, instead of speaking about tyrae, kyera mentions kea. It seemed strange, but i thought it'd be a dialoge problem. I didn't foresee what happened next
-I went back to braely's city!? I had gone into heaven from the storm bastion, so either I broke the game, or you guys decided to give us some sort of teleportation system (which would be very useful if you did)
-From there on, things got worse. All monsters were back, but they were a lot weaker than me (this is my first play through, normal mode)
-Also all chests and stones were back
-Right now I'm getting back to the storm bastion to see what happens, but I presume I'll have to fight the orcin leaders again. If that happens, I'm dropping the game and starting from zero. I wanted to change devices anyways, so this saves me the process of moving the game. Orcins on that area seem to have had some ballet classes, because they dodge like ballerinas, which is very frustrating
-Not related to history, but after the orcin ambush when getting to the storm bastion for the first time, I died and restored. When I went back, before being ambushed, the ladder tile was still there. After the ambush started, it changed into what seems to be a lava tile
Note: It may also be advisable to force the characters being close to eachother whenever there's an ambush. I left the group behind and triggered the ambush with outlander, who's more than capable of getting a lot of attacks by his own. Otherwise the purpose of the ambush is lost
-This one is about being too far from the enemy. I think it was on the right ladder, on otherworldy heaven. The one on the rightest is too far to be reached with arrows. Also it won't move, whatever you do. Even after killing all of his bros he didn't move. He only moved when I reached his south, when I was already being attacked by another group. Perhaps this was intentional?
-Another one about being too far. The battle started one tile over tamlin, way too far away from the enemy to reach them, even with bow. After I eliminted all the enemies within reach, there were still some enemies who would not move at all. I had to circle around, which took well over 10 turns, and I think I had to battle another group too (this happened long ago, i've been cut out of internet for about 3 months because my *** provider had to do who knows what technical stuff to install internet on my new home, and since they were already charging me, they didn't seem to hurry up at all)
Enemies didn't move until I reached this point