athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
|
Post by athios on Feb 27, 2017 13:07:22 GMT -5
So in 1.0.25 you guys added the sliding price scale for Exchange purchases (where the more you buy, the lower the supply, the higher the price).
Is a similar sliding scale going to be implemented for selling goods? At the moment, trading is somewhat imbalanced and exploitative. Find one good spot with high demand and you can unload 72 units of Crop Harvesters, Refined Spice or whatever.
Also, at the moment, the profit margin for Crop Harvesters seems too high for a Legality 10 Permit-not-required good.
|
|
|
Post by Cory Trese on Feb 27, 2017 13:14:42 GMT -5
Thanks for the feedback.
|
|