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Post by John Robinson on Mar 7, 2017 3:18:54 GMT -5
Crippling attacks often penalize target with -Dodge, -Parry, Pin, or Knockback.
Exo Scout: Talent Bio Flechette includes +16 poison and last 3 Turns. The Combat Medic: Talent Bio Dart has the same effect. Bounty Hunter: Talent Lethal Trap includes +10 Bleed 3 Turns.
The poison, and bleed aren't just a first turn effect but last for 3 turns? A Bio Dart hit will cause the target to suffer a total of 48 poison damage over 3 turns? (Would be awesome for my lower damage pistol packers).
The poison/bleed attacks do not stack right? If you hit the same target twice with Bio Dart will not suffer 32 damage per turn?
However: If the same target gets hit with Lethal Trap and Bio Dart. Per turn damage would be 26? With a total of +78 damage over 3 turns?
Is poison/bleed added to Critical damage before multiplier is applied on a successful critical hit?
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Post by bobc on Mar 7, 2017 3:43:29 GMT -5
I've been interpreting these talents using the Battleforce rules as a guide. Such that:
Bio Flechette inflicts up to +16 poison; the target will get up to +16 poison per turn, reduced by resistance Same damage talents will not stack, different damage talents will stack. Bio Flechette will stack with Bio Dart to give a potential +32 poison (reduced by resistance), and Lethal Trap would stack to include up to +10 Bleed On a critical hit normal damage and special damage score criticals, but are rolled separately.
During combat you should be able to select the diamond under the fighter (non-android players) and it will give you a list of active affects.
This is speculation on my part, since in Ship-Ship combat same talents do stack together.
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Post by John Robinson on Mar 7, 2017 12:46:09 GMT -5
bobc I hadn't thought about the 2 poison attacks stacking. Big help on figuring the Critical Hit damage. ST2 is so different I've started asking the old questions. Great Info! +1
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Post by bobc on Mar 7, 2017 14:13:51 GMT -5
Glad its helped to line your thinking up a bit. It is all educated guesses though so I wouldn't risk too many of your red-shirts just yet. If fallen could corroborate / correct it would be appreciated.
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Post by fallen on Mar 7, 2017 15:01:24 GMT -5
I agree on all points. Great detective work, and the idea to base the rules off BF is spot on.
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