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Post by fallen on Apr 17, 2017 12:16:26 GMT -5
This week, we're jumping in on a weeklong sale to give you 50% off savings on Templar Battleforce. And we're pairing that with a juicy update -- our 67th update since launch. store.steampowered.com/app/370020With this update, we've introduced a new and very unique Relic for your Scouts and Engineers. Usually, the Sensorkit Scan Talent cannot be used when Overheated and causes +6 Heat. The new Typhoon Scanner Relic changes both of those rules -- you can use Sensorkit Scan at any time regardless of Heat, and the Talent does not cause any Heat. Adding an extra +6% Critical as well, the Typhoon Scanner is perfect for speed operations, looking ahead and keeping an eye on your flanks. In addition, we've upgraded the Permadeath option for new games to allow it to turn on Ironman Permadeath. The more we talked to our gamers, the more we found the players wanted a way to play the game with the hardest possible permadeath option, but at any difficulty. So, we've made some changes and are rolling out a new update to allow this. As you know, Shalun favors the brave! We've also improved the Captain's model when carrying a Needling Sidearm to look like a Needler. And, your Overwatching Templars and Turrets now fire a more impressive burst of shots when defending territory. Thanks to all of our supporters and for everyone leaving a review! v2.6.19 - Added new Relic: Typhoon Scanner allows Scouts / Engineers to use Scan without Heat cost - Option in new game to enable Permadeath turns on Ironman Permadeath (no retreat, all deaths permanent) - Updated Overwatch firing animation to shoot a burst of bullets - Updated model for Captain's Needling Sidearm to look and act like Needler On Steam for PC, Mac and LinuxTemplar BattleforceOn Google PlayTemplar BattleforceOn iTunesTemplar Battleforce
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Post by havnor on Apr 17, 2017 13:30:06 GMT -5
Wowowowow very nice scanner, I can't waiiiiit... It should enable some new tactics in my opinion just now I don't know how to use it hahaha
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Post by fallen on Apr 17, 2017 13:54:35 GMT -5
We're working on a list of pretty specialized Relics like that that has abnormal function. We'd love anyone to make more suggestions!
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Post by havnor on Apr 17, 2017 15:22:03 GMT -5
Maybe something to increase range of attacks or granedes???
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Post by En1gma on Apr 17, 2017 15:39:31 GMT -5
Hydra relic that increases the damage per turn of burning Promethium.
Engineer Relic that increases the attack range and Fog clearance/line of sight for their Turrets,
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Post by fallen on Apr 17, 2017 15:52:37 GMT -5
havnor - that will be the Neptune's upcoming grenade launcher lol En1gma - great suggestions. I love the Relic to buff turrets!
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Post by En1gma on Apr 17, 2017 16:44:24 GMT -5
Lol, gotta keep that Neptune competitive, amirite Brutus Aurelius? Paladin Relic that doubles your Medic Skill to increase healing?
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Post by fallen on Apr 17, 2017 16:48:26 GMT -5
En1gma - another great one! Hydra will get their turn eventually. Every class gets a variant. What better way to blow the roof off an already ridiculous unlocks tree?
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Post by Brutus Aurelius on Apr 17, 2017 17:16:16 GMT -5
Lol, gotta keep that Neptune competitive, amirite Brutus Aurelius ? Paladin Relic that doubles your Medic Skill to increase healing? Neptunes just get better and better. It's the Hydras that need to keep up
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Post by En1gma on Apr 17, 2017 19:48:45 GMT -5
Maybe a Promethium upgrade for the Neptune so they can FINALLY do some real suppression? (I can do this all day Brutus )
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Post by Brutus Aurelius on Apr 17, 2017 19:52:28 GMT -5
Talk to me when the Hydra can hold back Xeno with a Talent that can hold back hordes without needing fuel
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Post by En1gma on Apr 17, 2017 19:55:47 GMT -5
Don't need to hold back hordes if you don't let them form to begin with...
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Post by Brutus Aurelius on Apr 17, 2017 20:59:00 GMT -5
You don't like taking on hordes? What are you, scared?
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Post by havnor on Apr 18, 2017 1:10:04 GMT -5
Maybe some relic, probably for captain wich will act as lifesteal wouldn't it be op?
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Post by fallen on Apr 18, 2017 8:49:17 GMT -5
havnor - due to the kind of enemies you are fighting and the tech levels involved, we won't do a lifesteal. I just can't find a way to justify it. There is no magic. Healing is hard enough to include lol
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