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Post by grävling on Dec 6, 2011 18:36:51 GMT -5
I am trying to train up Steel the Sniper. He came with a carbo mag, I think. The first thing I did was to take him to the Charlesbank store and buy two Hunter Sights. He equipped them. Now his original gear is gone -- not that I wanted to do anything with it but sell it, but still this shouldn't happen.
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Post by gravismetallum on Dec 6, 2011 19:06:14 GMT -5
If you unequip his stuff it will reappear,its his default weapon.
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Post by grävling on Dec 6, 2011 20:17:28 GMT -5
ah, thank you.
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Post by Cory Trese on Dec 6, 2011 21:37:06 GMT -5
characters will not allow you to take or sell the default gear.
cyber knights will not sell gloves, gangers will not sell club.
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Post by Cory Trese on Dec 6, 2011 22:19:23 GMT -5
i will teach you badgers a lesson.
here comes the initiative system.
badgers no longer go first.
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Dec 7, 2011 1:26:49 GMT -5
Oh, she'll prove you wrong, Cory... grävling- Is your new avatar that Badger from Wind in the Willows? Used to read the books when I was a kid. Hated the animation though. ;D
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Post by gravismetallum on Dec 7, 2011 2:17:55 GMT -5
I knew I recognized that badger! No matter how many lessons that arrogant frog/toad learned he always found something new to f-up...at least that's how I remember it...think its been like 25 years since I read it...thank gawds I can't remember that stupid toad/frog song.
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Post by grävling on Dec 7, 2011 3:09:36 GMT -5
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