Post by wascalwywabbit on May 21, 2017 2:38:18 GMT -5
...weapons...
...1ap light blades...
Scything Dagger:
1ap, 15-23 dmg, 3 acc, 4 parry, +10 fire, 6% crit, +3 dodge, 4% sp drain.
1ap, 21-35 dmg, 3 acc, 3 parry, +1 mp, +10 ice, 3% crit, 10% crit dmg, +4 parry, +6 stealth.
Sai Sword:
1ap, 21-26 dmg, 4 acc, 4 parry, +6 fire, +6 holy, +6 ice, +10 lit, 3% sp drain.
1ap, 27-32 dmg, 3 acc, 4 parry, +10 ice, +5 dodge, 4% sp drain.
1ap, 21-26 dmg, 4 acc, 4 parry, +10 fire, +10 earth, 4% sp drain.
Keen Sai Sword:
1ap, 21-34 dmg, 3 acc, 8 parry, +16 lit, 4% sp drain.
Scything Blade:
1ap, 5 acc, 1 parry, +12 fire, 5% crit, +3 parry, +3 dodge, 5% sp drain.
Scimitar:
1ap, 39-46 dmg, 10 acc, 6 parry, +12 ice, +22 lit, 4% crit, +32% crit dmg.
1ap, 43-48 dmg, 10 acc, 6 parry, +22 fire, +6 parry, +4 dodge, +4 stealth, 2% sp drain.
1ap, 43-48 dmg, 9 acc, 6 parry, +22 ice, +7 dodge, 4% sp drain.
Keen Tulwar:
1ap, 39-56 dmg, 7 acc, 8 parry, +100 hp. +22 lit, +30% crit dmg.
1ap, 39-54 dmg, 8 acc, 8 parry, +1 mp, +22 fire, +8 lit, +4 stealth, 2% sp drain.
1ap, 36-59 dam, 8 acc, 8 parry, +22 ice dam, +60% crit dmg, +8 dodge, +5 stealth.
Freeman Dueling Saber:
1ap, 45-60 dam, 9 acc, 6 parry, +12 ice dam, +24 lightning dam, 5% crit, +20% crit dam.
...2ap light blades...
Hilted Long Blade:
2ap, 2 acc, 6 parry, +10 ice, 2% crit, +5 dodge, +4 stealth, 2% sp drain.
2ap, 2 acc, 7 parry, +4 fire, +4 holy, +4 ice, +10 lit, 2% crit, 12% crit dmg
Officer's Blade:
2ap, 57-116 dmg, 13 acc, 6 parry, +120 sp, +16 fire, +6 stealth, 8% sp drain.
2ap, 57-118 dmg, 13 acc, 6 parry, +16 holy, +16 lit, 8% sp drain
...2ap 1h swords...
Heavy Sabre:
2ap, 25-44, 3 acc, 5 parry, +80 hp, +80 sp, + 10 lit, 12% crit dmg, 2% sp drain.
Cross Blade:
2ap, 27-53 dmg, 3 acc, 4 parry, +10 lit, +16% crit dmg, 4% sp.
2ap, 31-55 dmg, 3 acc, 5 parry, +120 sp, +10 fire, +20% crit dmg.
Felcha:
2ap, 37-67 dmg, 3 acc, 4 parry, +1 mp, +90 hp, +12 ice, 3% crit.
Keen Felcha:
2ap, 64-100 dmg, +140 hp, +22 ice, 4% crit.
Keen Knightsword:
2ap, 51-112 dmg, 11 acc, 9 parry, +16 lit, 5% crit, +50% crit dmg.
2ap, 55-118 dmg, 10 acc, 11 parry, +16 fire, 5% crit, 6% sp drain.
2ap, 55-126 dmg, 10 acc, 9 parry, +160 hp, +16 ice, 5% crit, +6 stealth.
...3ap 1h swords...
Flambard Blade:
3ap, 67-158 dmg, 9 acc, 9 parry, +1 mp, +140 hp, +22 ice, 4% crit, +6 stealth.
3ap, 67-148 dmg, 9 acc, 10 parry, +1 mp, +120 hp, +22 lit, 4% crit, +36% crit dmg.
...2ap 1h spears...
Pit Barb:
2ap, 31-44 dmg, 3 acc, 5 parry, +10 lit, +3 parry, +3 dodge, 2% sp drain.
Light Spear:
2ap, 31-41 dmg, 4 acc, 3 parry, +10 lit, 4% crit, +12 all res, 4% sp drain.
2ap, 25-35 dmg, 5 acc, 3 parry, +10 fire, +10 holy, 3% crit, 4% sp drain.
Spear:
2ap, 25-42 dmg, 6 acc, 4 parry, +10 fire, +10 lit, 4% crit, 20% crit dmg.
War Barb:
2ap, 61-81 dmg, 10 acc, 8 parry, +100 hp, +22 lit, 4% crit, 4% sp drain.
Serrated Spear:
2ap, 65-92 dmg, 8 acc, 9 parry, +22 fire, +10 earth, 5% crit, +40% crit dmg.
2ap, 67-94 dmg, 9 acc, 8 parry, +1 mp, +22 ice, 4% sp drain.
...3ap 1h spears...
Boar Spear:
3ap, 97-148 dmg, 12 acc, 13 parry, +16 lit, +12 earth, 8% crit, +44% crit dmg, 4% sp drain.
3ap, 95-152 dmg, 12 acc, 13 parry, +1 mp, +16 ice, 8% crit, +80% crit dmg.
...2ap 1h hammers...
Infantry Mace:
2ap, 37-49 dmg, 3 acc, 1 parry, +60 sp, +10 ice, +8 lit, 3% crit, 4% sp drain.
Spiked Mace:
2ap, 39-59 dmg, +80 sp, +10 ice, +8 lit, 3% crit, 4% sp drain.
Flanged Mace:
2ap, 40-60 dmg, 4 acc, 2 parry, +90 sp, +10 ice, +8 earth, 3% crit, 4% sp drain.
2ap, 36-59 dmg, 5 acc, 2 parry, +80 hp, +10 holy, +10 lit, +14% crit dmg.
Plainman Star:
2ap, 56-93 dmg, 6 acc, 5 parry, +12 holy, +16 lit, 4% crit, +20% crit dmg, +10 all res.
Keen Warhammer:
2ap, 71-108 dmg, 10 acc, 5 parry, +190 sp, +22 ice, 4% crit, 6% sp drain.
Hurlscarl's warhammer:
2ap, 77-136 dmg, 8 acc, 8 parry, +180 hp, +16 lit, 4% sp drain.
...3ap 1h hammers...
Giant's Flail:
3ap, 83-162 dmg, 10 acc, 5 parry, +100 hp, +200 sp, +22 ice, 6% sp drain.
3ap, 85-160 dmg, 10 acc, 5 parry, +140 hp, +22 holy, +36% crit dmg. +4 dodge.
...3ap 2h swords...
Falchion:
3ap, 33-66 dmg, 4 acc, 5 parry, +10 fire, +6 holy, +6 ice, +6 lit, +6 earth, 4% sp drain.
Claymore:
3ap, 34-73 dmg, 5 acc, 5 parry, +10 lit, 2% crit, +4 dodge, 4% sp drain.
Baron Blade:
3ap, 37-74 dmg, 6 acc, 5 parry, +1 mp, +10 lit, +32% crit dmg, +4% sp drain.
Huscarl's Blade:
3ap, 44-89 dmg, 6 acc, 7 parry, +1 mp, +12 ice, +8 lit, +40% crit dmg.
3ap, 39-76 dmg, 6 acc, 8 parry, +12 lit, 4% crit, +4% sp drain.
Keen War Blade:
3ap, 69-123 dmg, 8 acc, 10 parry, +16 fire, +12 earth, 5% crit, 4% sp drain.
Keen Long Blade:
3ap, 79-149 dmg, 10 acc, 11 parry, +1 mp, +180 hp, +22 fire, 6% crit, +74% crit dmg.
Fremat Dueler's Blade:
3ap, 79-154 dmg, 14 acc, 9 parry, +10 holy, +22 ice, 5% sp drain.
3ap, 71-148 dmg, 14 acc, 9 parry, +22 fire, +4 parry, +6 dodge, 5% sp drain.
Sedollan Long Blade:
3ap, 93-182 dmg, 11 acc, 11 parry, +16 fire, +16 earth, 6% crit, +10 all res, 8% sp drain.
3ap, 101-186 dmg, 11 acc, 10 parry, +1 mp, +16 lit, 8% sp drain.
...3ap 2h spears...
Runkah:
3ap, 43-70 dmg, 4 acc, 5 parry, +1 mp, +100 hp, +10 lit, +6 earth, 2% crit, +28% crit dmg.
Hooked Poleaxe:
3ap, 49-74 dmg, 7 acc, 4 parry, +1 mp, +100 hp, +10 fire, 4% crit, +2% sp drain.
War Glaive:
3ap, 103-184 dmg. 12 acc, 12 parry, +120 hp, +16 lit, +16 earth, 8% sp drain.
...4ap 2h spears...
Kallasian Glaive:
4ap, 93-202 dmg, 13 acc, 10 parry, +120 hp, +120 sp, +22 lit, 4% crit, 6% sp drain.
4ap, 95-200 dmg, 13 acc, 10 parry, +22 ice, +120% crit dmg, +3 dodge.
...3ap 2h Hammers...
Heavy Cudgel:
3ap, 35-64 dmg, 5 acc, 1 parry, +8 ice, 2% crit, +50% crit dmg.
Spiked Cudgel:
3ap, 29-72 dmg, 4 acc, 2 parry, +60 sp, +10 holy, +10 lit, 4% crit, 4% sp drain.
Infantry Maul:
3ap, 35-79 dmg, 4 acc, 2 parry, +80 hp, +10 lit, 4% crit, +24% crit dmg.
Flail:
3ap, 47-82 dmg, 6 acc, 2 parry, +140 hp, +10 fire, 3% crit, +4 dodge, 4% sp drain.
3ap, 41-84 dmg, 5 acc, 2 parry, +80 sp, +12 holy, +10 lit, 3% crit, +12 all res, 4% sp drain.
Great Hammer:
3ap, 48-91 dmg, 5 acc, 2 parry, +80 hp, +10 lit, 4% crit, 4% sp drain.
Keen Morningstar:
3ap, 61-120 dmg, 7 acc, 4 parry, +16 ice, 3% crit, 2% sp drain.
Breach Hammer:
3ap, 119-175 dmg, 9 acc, 4 parry, +22 ice, +120% crit dmg, +4 dodge.
3ap, 113-182 dmg, 10 acc, 4 parry, +280 hp, +22 holy, +78% crit dmg, +6 dodge.
Relliat Great Hammer:
3ap, 99-225 dmg, 8 acc, 6 parry, +12 holy, +16 ice, +140% crit dmg.
3ap, 97-226 dmg, 8 acc, 5 parry, +120 sp, +14 holy, +16 lit., 8% sp drain.
...1ap throwing knives...
Bladesman Knives:
1ap, 11-22 dmg, 3 acc, 3 parry, 3 range, +1 mp, +8 lit, 4% sp drain.
Throwing Knives:
1ap, 12-35 dmg, 6 acc, 2 parry, 3 range, +1 mp, +ice, +8 earth, 4% crit, +4 stealth.
Segmented Knives:
1ap, 25-46, 8 acc, 3 parry, 3 range, +1mp, +16 lit, 7% crit, +16% crit dmg.
Flash Knives:
1ap, 45-84 dmg, 11 acc, 4 parry, 3 range, +22 ice, 5% crit, +5 stealth.
1ap, 37-72 dmg, 10 acc, 5 parry, 3 range, +1 mp, +22 lit, +16% crit dmg.
1ap, 37-70 dam, 11 acc, 4 parry, 3 range, +1 mp, +120 hp, +22 fire dam, 78% crit dam
Serrated Throwing Knives:
1ap, 45-90 dam, 9 acc, 4 parry, 3 range, +1 mp, +16 ice, 6% crit, +6 stealth.
1ap, 41-86 dam, 10 acc, 4 parry, 3 range, +120 sp, +16 fire, +16 holy, 6% sp drain.
1ap, 39-88 dam, 9 acc, 5 parry, 3 range, +8 ice, +16 lit, 6% sp drain.
...2ap throwing knives...
Flat Knives:
2ap, 15-24 dmg, 6 acc, 2 parry, 3 range, +1 mp, +10 ice, 3% crit, +3 stealth, 4% sp drain.
2ap, 13-24 dmg, 6 acc, 2 parry, 3 range, +10 lit, 4% crit, 4% sp drain.
Vrotta Spines:
29-76 dmg, 8 acc, 5 parry, +4 fire dam, +20 lightning dam, 8% crit, 4% sp drain.
Flayer Spines:
2ap, 35-114 dmg, 12 acc, 4 parry, 4 range, +1 mp, +120 hp, +24 dmg, +74% crit dmg.
2ap, 37-114 dmg, 12 acc, 4 parry, 4 range, +1 mp, +22 ice, 5% crit, +3 dodge, +5 stealth.
...2ap bows...
Flatbow:
2ap, 11-20 dmg, 4 acc, 6 range, +1mp, +6 lit, 2% crit, 3% sp drain.
Yew Bow:
2ap, 13-22 dmg, 4 acc, 6 range, +6 fire, 2% crit, +20% crit dmg, +3 stealth.
Ironwood Bow:
2ap, 14-23 dmg, 4 acc, 6 range, +1mp, +8 lit, 3% crit, +4 stealth, 3% sp drain.
Recurved Bow:
2ap, 16-45 dmg, 6 acc, +10 lit, +4 stealth, 4% sp drain.
2ap, 22-46 dmg, 6 acc, +80sp, +10 ice, 4% crit, +3 stealth, 4% sp drain.
Ashwood Bow:
2ap, 6 acc, +60 hp, +60 sp, +10 ice, +10 lit, 3% crit, +18% crit dmg.
Keen Flatbow:
2ap, 21-52 dmg, 7 acc, +1 mp, +12 lit, 4% crit, +4 stealth, 4% sp drain.
Underdeep Bow:
2ap, 31-70 dmg, 8 acc, +100 hp, +100 sp, +16 lit, 5% crit, +40% crit dmg.
Orcin Slayer:
2ap, 35-116 dmg, 11 acc, 6 range, +1 mp, +12 ice, +22 lit, 6% crit, +80% crit dmg.
2ap, 35-116 dmg, 11 acc, 6 range, +22 fire, 10% crit, +30% crit dmg, +8 stealth.
2ap, 35-114 dmg, 11 acc, 6 range, +120 sp, +22 ice, 2% crit, +4 dodge, +4 stealth, +6% sp drain.
Great Bow:
2ap, 37-120 dmg, 11 acc, 7 range, +120 sp, +22 lit, 7% crit, +4 stealth, 6% sp drain.
2ap, 37-118 dmg, 11 acc, 7 range, +22 fire, 11% crit, +9 stealth, +6% sp drain.
2ap, 43-125 dmg, 11 acc, 7 range, +120 sp, +22 ice, 4% crit, +4 parry, +4 stealth, 6% sp drain.
Relliat Hunting Bow:
2ap, 49-140 dmg, 13 acc, 8 range, +1 mp, +16 fire, +9 stealth, +10% sp drain.
2ap, 49-142 dmg, 13 acc, 8 range, +140 sp, +16 ice, +4 parry, +4 stealth, 6% sp drain.
...3ap bows...
Great Yew Bow:
3ap, 17-25 dmg, 6 acc, 7 range, +60 sp, +4 lit, 2% crit, +2 stealth, 2% sp drain.
Argronwood Bow:
3ap, 51-126 dmg, 15 acc, 7 range, +20 fire, +48% crit dmg, +6 stealth.
3ap, 51-124 dmg, 15 acc, 7 range, +16 lit, +48% crit dmg, +4 dodge.
3ap, 47-126 dmg, 15 acc, 7 range, +120 hp, +22 ice, 7% crit, +110% crit dmg.
Striker Bow:
3ap, 71-130 dmg, 14 acc, 8 range, +140 hp, +16 ice, +16 lit, 7% crit, 6% sp drain.
3ap, 71-132 dmg, 15 acc, 8 range, +22 fire, 8% crit, +6 stealth, 6% sp drain.
3ap, 67-130 dmg, 15 acc, 8 range, +18 lit, 7% crit, +58% crit dmg, +4 dodge, +6 stealth.
Kiresh Bow:
3ap, 63-128 dmg, 20 acc, 8 range, +20 lit, 7% crit, +62% crit dmg, +8 stealth.
3ap, 69-132 dmg, 20 acc, 8 range, +1 mp, +22 fire, 9% crit, +7 stealth, 4% sp drain.
3ap, 69-126 dmg, 19 acc, 8 range, +140 hp, +24 ice, 8% crit, 4% sp drain.
Kiresh Bolter:
3ap, 123-176 dmg, 12 acc, 8 range, +140 hp, +28 ice, 8% crit, +4 sp drain.
3ap, 117-168 dmg, 12 acc, 8 range, +16 fire, 10% crit, +70% crit dmg, +8 stealth, 4 % sp drain.
3ap, 121-168 dmg, 13 acc, 8 range, +16 ice, +22 lit, 7% crit, 6% sp drain.
...shields...
Reinforced Shield:
3 parry, auto block 4%, +60 hp, +10 all res.
Banded Shield:
5 parry, +80 sp, 6% sp drain.
5 parry, +100 hp, 2% crit, +3 dodge.
Spiked Shield:
5 parry, 1 acc, 3% auto-block, +120 hp, +6 dmg, 2% crit, +14 all res.
6 parry, 3% auto-block, +100 sp, +6 dmg, 2% crit, +8 all res, 8% sp drain.
Knight's Shield:
8 parry, 1 acc, 5% auto block, +180 hp, +3 dodge, +20 all res.
10 parry, 5% auto block, +160 sp, +12 holy, 8% sp drain.
9 parry, 5% auto block, +400 hp, 2% crit, +5 dodge
Behemoth Shield:
12 parry, auto block 6%, +500 hp, 2% crit, +6 dodge.
11 parry, auto block 6%, +180 hp, +3 dodge, +22 all res.
12 parry, auto block 6%, +180 sp, +3 dodge, +12 all res, 8% sp drain
...armor...
...light...
Boiled Cuirass:
25 armor, 3 parry, 3 dodge, +6 all res.
25 armor, +80 HP, +8 lighting, +8 all res.
25 armor, +70 HP, +30 sp, 5% sp drain.
Leather Skin:
28 armor, +100 hp, +8 holy, 2% crit, 3% sp drain.
28 armor, +1 mp, +10 lit, +10 all elemental res.
Leather Overcoat:
32 armor, +100 hp, +40 sp, +3% sp drain.
Heavy Leathers:
52 armor, -1 stealth, +1 mp, +14 lit, +12 all elemental res.
Fremat Lamellar Overcoat:
72 armor, +1 mp, +140 hp, 5% sp drain.
Fremat Sea Scales:
96 armor, +120 hp, +12 ice, +4 parry, +6 dodge.
96 armor, +1 mp, +16 lit, +18 all res.
96 armor, +220 hp, +16 Holy, 6% sp drain.
...Heavy...
Plated Coat:
66 armor, -4 ev, +120 hp, +4 parry, +10 res.
Vrotta Breastplate:
70 armor -4 Ev +200HP, +14 dmg, 3% SP Drain
Knight's Chain:
110 armor, +12 dmg, +14 holy, +4 res, +14 all res.
110 armor, +1 mp, +240 hp, +16 dmg, +4% sp drain.
Plated Chain Hauberk
120 armor, +260 hp, +40 sp, 2% crit, 4% sp drain.
...stealth...
Bandits Garb:
16 armor, +30 hp, +2 parry, +4 dodge.
Stealth Sheathe:
22 armor, +50 hp, 2% crit, +2 parry, +4 dodge.
22 armor, +8 lit, 2% crit, +3 dodge, +10 all elemental res.
Banded Leather Garb:
34 armor, +5 evasion, +3 stealth, +120 hp, +60 sp, +8 ice, 3% sp drain.
Assassin's Weave:
34 armor, +6 ev, +5 stealth, +2 parry, +4 dodge, +14 res.
Cinched Plate:
46 armor, +120 hp, +4 parry, +12 all res.
Armored overcoat:
25 armor, +8 ice, +10 all elemental res.
25 armor, +40 hp, +8 fire, +4 parry, +2 dodge.
Rogue's Overcoat:
50 armor, +3 evasion, +120 hp, 3% crit, 4% sp drain.
Rogue's Plate:
76 armor, +160 hp, +14 dmg, 5% sp drain.
76 armor, +4 parry, +14 ice, +16 all res.
...mage...
Traveler's Overcloak:
14 armor, +8 ice, +8 lit, +8 earth.
Quilted Overcloak:
20 armor, +100 hp, +10 ice, +10 lit.
...1ap light blades...
Scything Dagger:
1ap, 15-23 dmg, 3 acc, 4 parry, +10 fire, 6% crit, +3 dodge, 4% sp drain.
1ap, 21-35 dmg, 3 acc, 3 parry, +1 mp, +10 ice, 3% crit, 10% crit dmg, +4 parry, +6 stealth.
Sai Sword:
1ap, 21-26 dmg, 4 acc, 4 parry, +6 fire, +6 holy, +6 ice, +10 lit, 3% sp drain.
1ap, 27-32 dmg, 3 acc, 4 parry, +10 ice, +5 dodge, 4% sp drain.
1ap, 21-26 dmg, 4 acc, 4 parry, +10 fire, +10 earth, 4% sp drain.
Keen Sai Sword:
1ap, 21-34 dmg, 3 acc, 8 parry, +16 lit, 4% sp drain.
Scything Blade:
1ap, 5 acc, 1 parry, +12 fire, 5% crit, +3 parry, +3 dodge, 5% sp drain.
Scimitar:
1ap, 39-46 dmg, 10 acc, 6 parry, +12 ice, +22 lit, 4% crit, +32% crit dmg.
1ap, 43-48 dmg, 10 acc, 6 parry, +22 fire, +6 parry, +4 dodge, +4 stealth, 2% sp drain.
1ap, 43-48 dmg, 9 acc, 6 parry, +22 ice, +7 dodge, 4% sp drain.
Keen Tulwar:
1ap, 39-56 dmg, 7 acc, 8 parry, +100 hp. +22 lit, +30% crit dmg.
1ap, 39-54 dmg, 8 acc, 8 parry, +1 mp, +22 fire, +8 lit, +4 stealth, 2% sp drain.
1ap, 36-59 dam, 8 acc, 8 parry, +22 ice dam, +60% crit dmg, +8 dodge, +5 stealth.
Freeman Dueling Saber:
1ap, 45-60 dam, 9 acc, 6 parry, +12 ice dam, +24 lightning dam, 5% crit, +20% crit dam.
...2ap light blades...
Hilted Long Blade:
2ap, 2 acc, 6 parry, +10 ice, 2% crit, +5 dodge, +4 stealth, 2% sp drain.
2ap, 2 acc, 7 parry, +4 fire, +4 holy, +4 ice, +10 lit, 2% crit, 12% crit dmg
Officer's Blade:
2ap, 57-116 dmg, 13 acc, 6 parry, +120 sp, +16 fire, +6 stealth, 8% sp drain.
2ap, 57-118 dmg, 13 acc, 6 parry, +16 holy, +16 lit, 8% sp drain
...2ap 1h swords...
Heavy Sabre:
2ap, 25-44, 3 acc, 5 parry, +80 hp, +80 sp, + 10 lit, 12% crit dmg, 2% sp drain.
Cross Blade:
2ap, 27-53 dmg, 3 acc, 4 parry, +10 lit, +16% crit dmg, 4% sp.
2ap, 31-55 dmg, 3 acc, 5 parry, +120 sp, +10 fire, +20% crit dmg.
Felcha:
2ap, 37-67 dmg, 3 acc, 4 parry, +1 mp, +90 hp, +12 ice, 3% crit.
Keen Felcha:
2ap, 64-100 dmg, +140 hp, +22 ice, 4% crit.
Keen Knightsword:
2ap, 51-112 dmg, 11 acc, 9 parry, +16 lit, 5% crit, +50% crit dmg.
2ap, 55-118 dmg, 10 acc, 11 parry, +16 fire, 5% crit, 6% sp drain.
2ap, 55-126 dmg, 10 acc, 9 parry, +160 hp, +16 ice, 5% crit, +6 stealth.
...3ap 1h swords...
Flambard Blade:
3ap, 67-158 dmg, 9 acc, 9 parry, +1 mp, +140 hp, +22 ice, 4% crit, +6 stealth.
3ap, 67-148 dmg, 9 acc, 10 parry, +1 mp, +120 hp, +22 lit, 4% crit, +36% crit dmg.
...2ap 1h spears...
Pit Barb:
2ap, 31-44 dmg, 3 acc, 5 parry, +10 lit, +3 parry, +3 dodge, 2% sp drain.
Light Spear:
2ap, 31-41 dmg, 4 acc, 3 parry, +10 lit, 4% crit, +12 all res, 4% sp drain.
2ap, 25-35 dmg, 5 acc, 3 parry, +10 fire, +10 holy, 3% crit, 4% sp drain.
Spear:
2ap, 25-42 dmg, 6 acc, 4 parry, +10 fire, +10 lit, 4% crit, 20% crit dmg.
War Barb:
2ap, 61-81 dmg, 10 acc, 8 parry, +100 hp, +22 lit, 4% crit, 4% sp drain.
Serrated Spear:
2ap, 65-92 dmg, 8 acc, 9 parry, +22 fire, +10 earth, 5% crit, +40% crit dmg.
2ap, 67-94 dmg, 9 acc, 8 parry, +1 mp, +22 ice, 4% sp drain.
...3ap 1h spears...
Boar Spear:
3ap, 97-148 dmg, 12 acc, 13 parry, +16 lit, +12 earth, 8% crit, +44% crit dmg, 4% sp drain.
3ap, 95-152 dmg, 12 acc, 13 parry, +1 mp, +16 ice, 8% crit, +80% crit dmg.
...2ap 1h hammers...
Infantry Mace:
2ap, 37-49 dmg, 3 acc, 1 parry, +60 sp, +10 ice, +8 lit, 3% crit, 4% sp drain.
Spiked Mace:
2ap, 39-59 dmg, +80 sp, +10 ice, +8 lit, 3% crit, 4% sp drain.
Flanged Mace:
2ap, 40-60 dmg, 4 acc, 2 parry, +90 sp, +10 ice, +8 earth, 3% crit, 4% sp drain.
2ap, 36-59 dmg, 5 acc, 2 parry, +80 hp, +10 holy, +10 lit, +14% crit dmg.
Plainman Star:
2ap, 56-93 dmg, 6 acc, 5 parry, +12 holy, +16 lit, 4% crit, +20% crit dmg, +10 all res.
Keen Warhammer:
2ap, 71-108 dmg, 10 acc, 5 parry, +190 sp, +22 ice, 4% crit, 6% sp drain.
Hurlscarl's warhammer:
2ap, 77-136 dmg, 8 acc, 8 parry, +180 hp, +16 lit, 4% sp drain.
...3ap 1h hammers...
Giant's Flail:
3ap, 83-162 dmg, 10 acc, 5 parry, +100 hp, +200 sp, +22 ice, 6% sp drain.
3ap, 85-160 dmg, 10 acc, 5 parry, +140 hp, +22 holy, +36% crit dmg. +4 dodge.
...3ap 2h swords...
Falchion:
3ap, 33-66 dmg, 4 acc, 5 parry, +10 fire, +6 holy, +6 ice, +6 lit, +6 earth, 4% sp drain.
Claymore:
3ap, 34-73 dmg, 5 acc, 5 parry, +10 lit, 2% crit, +4 dodge, 4% sp drain.
Baron Blade:
3ap, 37-74 dmg, 6 acc, 5 parry, +1 mp, +10 lit, +32% crit dmg, +4% sp drain.
Huscarl's Blade:
3ap, 44-89 dmg, 6 acc, 7 parry, +1 mp, +12 ice, +8 lit, +40% crit dmg.
3ap, 39-76 dmg, 6 acc, 8 parry, +12 lit, 4% crit, +4% sp drain.
Keen War Blade:
3ap, 69-123 dmg, 8 acc, 10 parry, +16 fire, +12 earth, 5% crit, 4% sp drain.
Keen Long Blade:
3ap, 79-149 dmg, 10 acc, 11 parry, +1 mp, +180 hp, +22 fire, 6% crit, +74% crit dmg.
Fremat Dueler's Blade:
3ap, 79-154 dmg, 14 acc, 9 parry, +10 holy, +22 ice, 5% sp drain.
3ap, 71-148 dmg, 14 acc, 9 parry, +22 fire, +4 parry, +6 dodge, 5% sp drain.
Sedollan Long Blade:
3ap, 93-182 dmg, 11 acc, 11 parry, +16 fire, +16 earth, 6% crit, +10 all res, 8% sp drain.
3ap, 101-186 dmg, 11 acc, 10 parry, +1 mp, +16 lit, 8% sp drain.
...3ap 2h spears...
Runkah:
3ap, 43-70 dmg, 4 acc, 5 parry, +1 mp, +100 hp, +10 lit, +6 earth, 2% crit, +28% crit dmg.
Hooked Poleaxe:
3ap, 49-74 dmg, 7 acc, 4 parry, +1 mp, +100 hp, +10 fire, 4% crit, +2% sp drain.
War Glaive:
3ap, 103-184 dmg. 12 acc, 12 parry, +120 hp, +16 lit, +16 earth, 8% sp drain.
...4ap 2h spears...
Kallasian Glaive:
4ap, 93-202 dmg, 13 acc, 10 parry, +120 hp, +120 sp, +22 lit, 4% crit, 6% sp drain.
4ap, 95-200 dmg, 13 acc, 10 parry, +22 ice, +120% crit dmg, +3 dodge.
...3ap 2h Hammers...
Heavy Cudgel:
3ap, 35-64 dmg, 5 acc, 1 parry, +8 ice, 2% crit, +50% crit dmg.
Spiked Cudgel:
3ap, 29-72 dmg, 4 acc, 2 parry, +60 sp, +10 holy, +10 lit, 4% crit, 4% sp drain.
Infantry Maul:
3ap, 35-79 dmg, 4 acc, 2 parry, +80 hp, +10 lit, 4% crit, +24% crit dmg.
Flail:
3ap, 47-82 dmg, 6 acc, 2 parry, +140 hp, +10 fire, 3% crit, +4 dodge, 4% sp drain.
3ap, 41-84 dmg, 5 acc, 2 parry, +80 sp, +12 holy, +10 lit, 3% crit, +12 all res, 4% sp drain.
Great Hammer:
3ap, 48-91 dmg, 5 acc, 2 parry, +80 hp, +10 lit, 4% crit, 4% sp drain.
Keen Morningstar:
3ap, 61-120 dmg, 7 acc, 4 parry, +16 ice, 3% crit, 2% sp drain.
Breach Hammer:
3ap, 119-175 dmg, 9 acc, 4 parry, +22 ice, +120% crit dmg, +4 dodge.
3ap, 113-182 dmg, 10 acc, 4 parry, +280 hp, +22 holy, +78% crit dmg, +6 dodge.
Relliat Great Hammer:
3ap, 99-225 dmg, 8 acc, 6 parry, +12 holy, +16 ice, +140% crit dmg.
3ap, 97-226 dmg, 8 acc, 5 parry, +120 sp, +14 holy, +16 lit., 8% sp drain.
...1ap throwing knives...
Bladesman Knives:
1ap, 11-22 dmg, 3 acc, 3 parry, 3 range, +1 mp, +8 lit, 4% sp drain.
Throwing Knives:
1ap, 12-35 dmg, 6 acc, 2 parry, 3 range, +1 mp, +ice, +8 earth, 4% crit, +4 stealth.
Segmented Knives:
1ap, 25-46, 8 acc, 3 parry, 3 range, +1mp, +16 lit, 7% crit, +16% crit dmg.
Flash Knives:
1ap, 45-84 dmg, 11 acc, 4 parry, 3 range, +22 ice, 5% crit, +5 stealth.
1ap, 37-72 dmg, 10 acc, 5 parry, 3 range, +1 mp, +22 lit, +16% crit dmg.
1ap, 37-70 dam, 11 acc, 4 parry, 3 range, +1 mp, +120 hp, +22 fire dam, 78% crit dam
Serrated Throwing Knives:
1ap, 45-90 dam, 9 acc, 4 parry, 3 range, +1 mp, +16 ice, 6% crit, +6 stealth.
1ap, 41-86 dam, 10 acc, 4 parry, 3 range, +120 sp, +16 fire, +16 holy, 6% sp drain.
1ap, 39-88 dam, 9 acc, 5 parry, 3 range, +8 ice, +16 lit, 6% sp drain.
...2ap throwing knives...
Flat Knives:
2ap, 15-24 dmg, 6 acc, 2 parry, 3 range, +1 mp, +10 ice, 3% crit, +3 stealth, 4% sp drain.
2ap, 13-24 dmg, 6 acc, 2 parry, 3 range, +10 lit, 4% crit, 4% sp drain.
Vrotta Spines:
29-76 dmg, 8 acc, 5 parry, +4 fire dam, +20 lightning dam, 8% crit, 4% sp drain.
Flayer Spines:
2ap, 35-114 dmg, 12 acc, 4 parry, 4 range, +1 mp, +120 hp, +24 dmg, +74% crit dmg.
2ap, 37-114 dmg, 12 acc, 4 parry, 4 range, +1 mp, +22 ice, 5% crit, +3 dodge, +5 stealth.
...2ap bows...
Flatbow:
2ap, 11-20 dmg, 4 acc, 6 range, +1mp, +6 lit, 2% crit, 3% sp drain.
Yew Bow:
2ap, 13-22 dmg, 4 acc, 6 range, +6 fire, 2% crit, +20% crit dmg, +3 stealth.
Ironwood Bow:
2ap, 14-23 dmg, 4 acc, 6 range, +1mp, +8 lit, 3% crit, +4 stealth, 3% sp drain.
Recurved Bow:
2ap, 16-45 dmg, 6 acc, +10 lit, +4 stealth, 4% sp drain.
2ap, 22-46 dmg, 6 acc, +80sp, +10 ice, 4% crit, +3 stealth, 4% sp drain.
Ashwood Bow:
2ap, 6 acc, +60 hp, +60 sp, +10 ice, +10 lit, 3% crit, +18% crit dmg.
Keen Flatbow:
2ap, 21-52 dmg, 7 acc, +1 mp, +12 lit, 4% crit, +4 stealth, 4% sp drain.
Underdeep Bow:
2ap, 31-70 dmg, 8 acc, +100 hp, +100 sp, +16 lit, 5% crit, +40% crit dmg.
Orcin Slayer:
2ap, 35-116 dmg, 11 acc, 6 range, +1 mp, +12 ice, +22 lit, 6% crit, +80% crit dmg.
2ap, 35-116 dmg, 11 acc, 6 range, +22 fire, 10% crit, +30% crit dmg, +8 stealth.
2ap, 35-114 dmg, 11 acc, 6 range, +120 sp, +22 ice, 2% crit, +4 dodge, +4 stealth, +6% sp drain.
Great Bow:
2ap, 37-120 dmg, 11 acc, 7 range, +120 sp, +22 lit, 7% crit, +4 stealth, 6% sp drain.
2ap, 37-118 dmg, 11 acc, 7 range, +22 fire, 11% crit, +9 stealth, +6% sp drain.
2ap, 43-125 dmg, 11 acc, 7 range, +120 sp, +22 ice, 4% crit, +4 parry, +4 stealth, 6% sp drain.
Relliat Hunting Bow:
2ap, 49-140 dmg, 13 acc, 8 range, +1 mp, +16 fire, +9 stealth, +10% sp drain.
2ap, 49-142 dmg, 13 acc, 8 range, +140 sp, +16 ice, +4 parry, +4 stealth, 6% sp drain.
...3ap bows...
Great Yew Bow:
3ap, 17-25 dmg, 6 acc, 7 range, +60 sp, +4 lit, 2% crit, +2 stealth, 2% sp drain.
Argronwood Bow:
3ap, 51-126 dmg, 15 acc, 7 range, +20 fire, +48% crit dmg, +6 stealth.
3ap, 51-124 dmg, 15 acc, 7 range, +16 lit, +48% crit dmg, +4 dodge.
3ap, 47-126 dmg, 15 acc, 7 range, +120 hp, +22 ice, 7% crit, +110% crit dmg.
Striker Bow:
3ap, 71-130 dmg, 14 acc, 8 range, +140 hp, +16 ice, +16 lit, 7% crit, 6% sp drain.
3ap, 71-132 dmg, 15 acc, 8 range, +22 fire, 8% crit, +6 stealth, 6% sp drain.
3ap, 67-130 dmg, 15 acc, 8 range, +18 lit, 7% crit, +58% crit dmg, +4 dodge, +6 stealth.
Kiresh Bow:
3ap, 63-128 dmg, 20 acc, 8 range, +20 lit, 7% crit, +62% crit dmg, +8 stealth.
3ap, 69-132 dmg, 20 acc, 8 range, +1 mp, +22 fire, 9% crit, +7 stealth, 4% sp drain.
3ap, 69-126 dmg, 19 acc, 8 range, +140 hp, +24 ice, 8% crit, 4% sp drain.
Kiresh Bolter:
3ap, 123-176 dmg, 12 acc, 8 range, +140 hp, +28 ice, 8% crit, +4 sp drain.
3ap, 117-168 dmg, 12 acc, 8 range, +16 fire, 10% crit, +70% crit dmg, +8 stealth, 4 % sp drain.
3ap, 121-168 dmg, 13 acc, 8 range, +16 ice, +22 lit, 7% crit, 6% sp drain.
...shields...
Reinforced Shield:
3 parry, auto block 4%, +60 hp, +10 all res.
Banded Shield:
5 parry, +80 sp, 6% sp drain.
5 parry, +100 hp, 2% crit, +3 dodge.
Spiked Shield:
5 parry, 1 acc, 3% auto-block, +120 hp, +6 dmg, 2% crit, +14 all res.
6 parry, 3% auto-block, +100 sp, +6 dmg, 2% crit, +8 all res, 8% sp drain.
Knight's Shield:
8 parry, 1 acc, 5% auto block, +180 hp, +3 dodge, +20 all res.
10 parry, 5% auto block, +160 sp, +12 holy, 8% sp drain.
9 parry, 5% auto block, +400 hp, 2% crit, +5 dodge
Behemoth Shield:
12 parry, auto block 6%, +500 hp, 2% crit, +6 dodge.
11 parry, auto block 6%, +180 hp, +3 dodge, +22 all res.
12 parry, auto block 6%, +180 sp, +3 dodge, +12 all res, 8% sp drain
...armor...
...light...
Boiled Cuirass:
25 armor, 3 parry, 3 dodge, +6 all res.
25 armor, +80 HP, +8 lighting, +8 all res.
25 armor, +70 HP, +30 sp, 5% sp drain.
Leather Skin:
28 armor, +100 hp, +8 holy, 2% crit, 3% sp drain.
28 armor, +1 mp, +10 lit, +10 all elemental res.
Leather Overcoat:
32 armor, +100 hp, +40 sp, +3% sp drain.
Heavy Leathers:
52 armor, -1 stealth, +1 mp, +14 lit, +12 all elemental res.
Fremat Lamellar Overcoat:
72 armor, +1 mp, +140 hp, 5% sp drain.
Fremat Sea Scales:
96 armor, +120 hp, +12 ice, +4 parry, +6 dodge.
96 armor, +1 mp, +16 lit, +18 all res.
96 armor, +220 hp, +16 Holy, 6% sp drain.
...Heavy...
Plated Coat:
66 armor, -4 ev, +120 hp, +4 parry, +10 res.
Vrotta Breastplate:
70 armor -4 Ev +200HP, +14 dmg, 3% SP Drain
Knight's Chain:
110 armor, +12 dmg, +14 holy, +4 res, +14 all res.
110 armor, +1 mp, +240 hp, +16 dmg, +4% sp drain.
Plated Chain Hauberk
120 armor, +260 hp, +40 sp, 2% crit, 4% sp drain.
...stealth...
Bandits Garb:
16 armor, +30 hp, +2 parry, +4 dodge.
Stealth Sheathe:
22 armor, +50 hp, 2% crit, +2 parry, +4 dodge.
22 armor, +8 lit, 2% crit, +3 dodge, +10 all elemental res.
Banded Leather Garb:
34 armor, +5 evasion, +3 stealth, +120 hp, +60 sp, +8 ice, 3% sp drain.
Assassin's Weave:
34 armor, +6 ev, +5 stealth, +2 parry, +4 dodge, +14 res.
Cinched Plate:
46 armor, +120 hp, +4 parry, +12 all res.
Armored overcoat:
25 armor, +8 ice, +10 all elemental res.
25 armor, +40 hp, +8 fire, +4 parry, +2 dodge.
Rogue's Overcoat:
50 armor, +3 evasion, +120 hp, 3% crit, 4% sp drain.
Rogue's Plate:
76 armor, +160 hp, +14 dmg, 5% sp drain.
76 armor, +4 parry, +14 ice, +16 all res.
...mage...
Traveler's Overcloak:
14 armor, +8 ice, +8 lit, +8 earth.
Quilted Overcloak:
20 armor, +100 hp, +10 ice, +10 lit.