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Post by grävling on Jun 16, 2017 2:00:10 GMT -5
you get one line at a time, slowly.
Sort of like watching a dot matric printer, or a teletype, print things.
It was nicer before ...
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Post by Cory Trese on Jun 16, 2017 8:50:32 GMT -5
I like the new way better. We'll keep collecting feedback!
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Post by fallen on Jun 16, 2017 11:28:00 GMT -5
The pace did not change at all, so I am not sure what the report is about? The animation happens in the exact same amount of time.
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Post by grävling on Jun 16, 2017 11:32:42 GMT -5
This isnt something that is animated.
It's the report you get when you accomplish a mission.
a line of text --- pause and let us think about this -- another line --- another line ---
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Post by fallen on Jun 16, 2017 11:35:48 GMT -5
Yes, it is actually animated. It has always been animated. One line fades in at a time. The timing of the animation has not changed, but the animation changed.
I'm surprised to hear that your device is unable to the play the animation without lagging. This is the same device that has issues with displaying the maps?
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Post by grävling on Jun 16, 2017 11:41:38 GMT -5
Same device, yes, but I am not sure that what I am seeing is lag. I think I just dislike one-line-at-a-time.
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Post by fallen on Jun 16, 2017 11:50:33 GMT -5
grävling - Every since the release of the missions screen, it has 100% been displayed that way and with that timing. Sorry that you dislike it.
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Post by grävling on Jun 16, 2017 12:07:26 GMT -5
Something has changed, though, because it didn't pause so long between lines before. It's hard to believe that the problem is lag, because this is a very fast machine. Every GPU can find something that it finds particularly hard to render, of course, but it's difficult to see what could be there that is giving the GPU trouble --- there just isn't that much to render, when all it is, is text.
Since this tablet has the feature, I went and set the max cpu cores from 4 to 2, Max CPU frequency to 50% Frame rate limit to 20 (from none, which is more than 60)
and, if anything, it renders mission completion screens faster.
So I think there is some particular interaction going on between what you are rendering and this box, because it doesn't seem to be what would usually be called a 'performance issue'. How very odd.
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Post by MintDragon on Jun 16, 2017 20:25:42 GMT -5
Unfurls quite impressively on my iPad, no issues here. grävling have you tried a full reboot?
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Post by fallen on Jun 16, 2017 21:06:36 GMT -5
Yeah, that may help. Worth a try at least.
It looks sexy smooth on my Android and PC.
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Post by grävling on Jun 16, 2017 21:13:26 GMT -5
Yes, no effect.
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Post by grävling on Jun 16, 2017 21:17:43 GMT -5
Is there anything you could have done which is making the printing of the lines _faster_ than before? Maybe it is the contrast between the rapid way it draws the lines and the then pauses at the end that I am reacting to. We used to play tricks like this, though always, mind you, to make things seem faster, even if we could not make them faster.
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Post by fallen on Jun 16, 2017 22:07:26 GMT -5
grävling - the change was to add a slight "slide up" effect. Previously, each line simply faded in at its final destination in 0.25 seconds. Now, it fades in and slides up 25 px to its final destination (simultaneously) in 0.25 seconds. The animation got an extra effect, but the timing is 100% unchanged. The entire missions result list displays in the exact same time, down to the millisecond.
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Post by grävling on Jun 17, 2017 2:01:48 GMT -5
grävling - the change was to add a slight "slide up" effect. Previously, each line simply faded in at its final destination in 0.25 seconds. Now, it fades in and slides up 25 px to its final destination (simultaneously) in 0.25 seconds. The animation got an extra effect, but the timing is 100% unchanged. The entire missions result list displays in the exact same time, down to the millisecond. So its a perception thing, then. But remember that you are the person who is worried about it being 'overall slower to produce' whereas I am the one who was unhappy with the jerkiness, and 'overall slower to read'. I think the speed of my machine interacts with the animation such that as I am reading the line, the line jerks up such that I cannot easily read it well as it is being produced, while if if just faded in at one level, I could read that just fine as it was produced. I'm not good at reading things that are moving while I am trying to read them, this I already know. I think that this is because my machine is very fast, not because it is slow -- I am not getting the slow scrolling effect you may have intended as icing through a cake-maker's nozzel tool, where you want your vertical and horizontal motion to be about the same, but one where the speeds are greatly different. Odd thing that human perception ...
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Post by fallen on Jun 17, 2017 11:09:28 GMT -5
I am very sorry that the animation is so laggy on your device. We will keep trying to figure out what is causing that. For the rest of the devices that I can touch and use, the animation is much more pleasing as it is now.
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