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Post by fallen on Jun 19, 2017 12:09:23 GMT -5
If you love your melee Captain, or have an unstoppable Auto-Block Paladin on your team, today is your day. This week's release includes the new Cascading Tact Relic. This superior Tactical System allows either a Captain or a Paladin to have unlimited counter-attacks against enemies! It comes at a hefty price of 7 Gear Levels, but its a worthy trade-off. A big thanks to all of our players who have made suggestions and pointed out issues in the combat log. This first update fixes a ton of little issues, clarifies some things, and adds a new line that includes the exact Deflection and Penetration numbers, so you can see the exact numbers used when rolling for Penetrating hits. Please share a review if you are enjoying the game and the updates!v2.6.27 - 6/19/2017 - Added new Relic: Cascading Tact for Paladins and Captains, unlimited counter-attacks - Fixed combat log position on mobile screens - Fixed issue with Templar melee defense showing as 0s in combat log - Fixed issues with rounding errors in Critical Multiplier (6%) in combat log - Fixed issue damage and armor ranges being off by 1 in combat log On Steam for PC, Mac and LinuxTemplar BattleforceOn Google PlayTemplar BattleforceOn iTunesTemplar Battleforce
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Post by ntsheep on Jun 19, 2017 12:26:34 GMT -5
May need to take a break from ST2 and strap my Leviathan suit back on.
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mataeus
Templar
[ Elite & Star Traders 2 Supporter ]
From summer sands, to armageddons reach.
Posts: 820
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Post by mataeus on Aug 17, 2017 2:14:03 GMT -5
I remember when this game launched, more-or-less out of the blue. Didn't you say something along the lines of "The game is finished"? Amazing support, as always.
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Post by fallen on Aug 17, 2017 8:56:52 GMT -5
I remember when this game launched, more-or-less out of the blue. Didn't you say something along the lines of "The game is finished"? Amazing support, as always. We absolutely did. It had 45 levels and a final boss, which is still the final boss.
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Post by stratego on Aug 17, 2017 10:32:28 GMT -5
I remember when this game launched, more-or-less out of the blue. Didn't you say something along the lines of "The game is finished"? Amazing support, as always. We absolutely did. It had 45 levels and a final boss, which is still the final boss. I think that there are a bit more than 45 levels these days😉
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