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Post by drspendlove on Aug 4, 2017 14:07:39 GMT -5
If a templar has +X max heat, does that impact the shutdown threshold at all? It *does* impact at least the first and second overheating damage thresholds, right? If I'm correct on at least that part, if a templar has +30 max heat, he/she would take 1d12 damage at 131 - 260 Heat and 1d16 damage at 261+ Heat? This latter amount could only be reached by a high heat generating skill used right before locking up at 256%, right?
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Post by Brutus Aurelius on Aug 4, 2017 20:39:45 GMT -5
The 256% shutdown threshold is 256% of a Templar's current maximum heat. So yes, max Heat bonuses also raise the shutdown threshold.
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Post by drspendlove on Aug 4, 2017 20:41:25 GMT -5
Oh. Very interesting. Ok, followup question: Where can I learn what the real heat venting statistics are? The Library uses figures for end of turn heat reduction that are totally wrong.
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Post by Brutus Aurelius on Aug 4, 2017 20:43:00 GMT -5
The Library may need updating, but remember the numbers change by Difficulty and with Buff applications. Additionally, unused MP grants a bonus to Heat reduction. fallen would have the concrete numbers.
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Post by drspendlove on Aug 4, 2017 21:02:16 GMT -5
Right. I was comparing numbers with that in mind. I think the base amount burned per turn w.r.t. difficulty is the main thing that is incorrect. Also, I don't think unused MP grants double the heat reduction anymore.
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Post by En1gma on Aug 4, 2017 21:33:03 GMT -5
IIRC if you select the Templar in question and look at their stats, there should be a Heat Burn amount somewhere around the top of the display...
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Post by drspendlove on Aug 9, 2017 12:43:36 GMT -5
Fallen: Can you give heat stats? I'm certain it is not what the library advertises.
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Post by fallen on Aug 9, 2017 13:53:08 GMT -5
I have corrected the library which had incorrect base Heat reductions -- now reads like this for next update --
"The Leviathan Armor Suit dissipates thermal energy via Heat Sinks. On Easy, a Leviathan will burn off 18 Heat per turn. Per turn, Leviathan will burn 16 Heat on Normal, 15 on Demanding, 14 on Hard, 13 on Brutal, 12 on Nightmare, and 10 on Ironman difficulty.
Unused MP also grant a difficulty-dependent amount of heat reduction. On Normal and Easy, you burn 4 Heat per MP, where on Demanding, Hard or Brutal you burn 3, and on on Nightmare and higher only 2. Note that this MP is not modified by +MP buffs or Gear. Therefore, it is granted for your first 6 MP only, and it not affected by +MP buffs. The effects of -MP Armor and Buffs are listed in their own library entry. To gain the highest heat reduction possible for a turn, do not move or use any Talents."
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Post by drspendlove on Aug 9, 2017 14:16:00 GMT -5
Thanks! I'll update the wiki to have correct information there today or tomorrow.
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Post by sparda4 on Nov 28, 2017 19:29:12 GMT -5
Question. What happens if i hit 256% and above ? Have gotten real close on stratos.
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Post by En1gma on Nov 28, 2017 22:15:26 GMT -5
Reactor Shutdown... I think some things like Overwatch still fire off, but you won't be able to move or activate abilities/talents until you get back below 256%
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Post by fallen on Nov 30, 2017 2:16:56 GMT -5
Question. What happens if i hit 256% and above ? Have gotten real close on stratos. Reactor Shutdown. You start the turn with 0 AP and 0 MP.
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