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Post by fallen on Sept 22, 2017 12:44:09 GMT -5
Save 50% on Heroes of Steel on Steam!We're on a roll with pushing forward in the Episode 4 story now. Another update, another extension. We're working in small chunks, but it allows us to move forward and add exciting new content quickly. The new content includes new shops that can provide some awesome mundane weapons and armor you might want to craft as well as a new magical gear shop popping up in Reis Lodge. [/img]This update focuses on opening the Braeys lands again in Episode 4. You can now head west and return to Reis Lodge and Vrenhaulm. Beware and travel carefully, because more choices as the Chosen of Death are starting to catch up with you now. Also, we've fixed all of the armors that were reported as uncraftable. Thanks to everyone for sharing these, they help us make fixes. We're planning the next update to also include another Episode 4 booster that will bring us the storyline to the very edge of the final dungeon and confrontation. Thanks to everyone for your support and encouragement! v4.4.17 - 9/22/2017 - Episode 4: opened westward travel out of Braeyshaulm - Two new travel dungeons to reach Reis Lodge and Vrenhaulm - Return to these Braeys cities, tread carefully! - New mundane weapons and armors for sale -- crafting! - New magical gear shop in Reis Lodge - Fixed issues with multiple crafted armors On App StoreHeroes of Steel RPGHeroes of Steel RPG EliteOn Google PlayHeroes of Steel RPGHeroes of Steel RPG EliteOn AmazonHeroes of Steel RPGHeroes of Steel RPG EliteOn your PC, Mac and LinuxSteam
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Post by mlw on Sept 23, 2017 2:04:44 GMT -5
Will we get this update on IOS devices?
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tran
Hero
Posts: 182
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Post by tran on Sept 23, 2017 7:27:22 GMT -5
...I seriously regret sparing the brat now All those wasted staves... pity
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Post by fallen on Sept 23, 2017 10:40:55 GMT -5
...I seriously regret sparing the brat now All those wasted staves... pity Mmm, yes Consequences consequences.
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Post by fallen on Sept 23, 2017 10:41:35 GMT -5
Will we get this update on IOS devices? As soon as possible. We have some issues to work out with the App Store's new policy that everything that appears in the store needs to be age 4+ acceptable. We've got to scrub blood out of screenshots, videos, etc.
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matrim
Star Hero
[ Patreon ]
Posts: 708
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Post by matrim on Sept 23, 2017 12:01:28 GMT -5
Soooooooo...how many defense dice do these Orcin have? I am fighting an Orcin Warlord, Level 64. He has 10 DS (-13P,-11D), 9 ToS (-11D), 10 HS (-7D), and 7 FF (-7D) and Tamilin is attacking with 24S and 65N dice and missing about 80%. It’s a similar deal for Armoured Orcin and Berserkers while Shaman I miss 50%. Anyone else having accuracy issues?
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Post by fallen on Sept 23, 2017 12:07:29 GMT -5
matrim - wow, sounds brutal. Can you share some details about your own level and game difficulty? Sounds like we need to make some adjustments.
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matrim
Star Hero
[ Patreon ]
Posts: 708
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Post by matrim on Sept 23, 2017 12:31:08 GMT -5
Ok Ugo-Shaman are even worse, I just missed (with all the above curses on her) 46 attacks in a row...well about 30 attacks in ToS and DS dropped because they could not hit to reapply.
I am level 55 on Nightmare.
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Post by fallen on Sept 23, 2017 12:44:59 GMT -5
matrim - thanks for the details on level and difficulty. Will work on improving. Probably best to retreat to Braeyshaulm and wait out the next update.
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matrim
Star Hero
[ Patreon ]
Posts: 708
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Post by matrim on Sept 23, 2017 13:01:43 GMT -5
Thanks for the quick response time as usual. Just to clarify, I think only the Orcin group (including frost wolves) is scaled like this. The smatterings of other monster types I have fought have seemed to be easy to hit (as I would expect, because I am focusing accuracy). Anxiously awaiting the next update.
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Post by fallen on Sept 23, 2017 13:55:45 GMT -5
Thanks for the quick response time as usual. Just to clarify, I think only the Orcin group (including frost wolves) is scaled like this. The smatterings of other monster types I have fought have seemed to be easy to hit (as I would expect, because I am focusing accuracy). Anxiously awaiting the next update. Which dungeon exactly? Can you post a screenshot of the area in which the fight occurred, or give me walking directions?
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Post by tay on Sept 23, 2017 14:43:50 GMT -5
Those orkin in waning moon pass are a touch hard to hit.... not causing major problems but I'm only playing on normal.
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Post by fallen on Sept 23, 2017 14:57:50 GMT -5
Those orkin in waning moon pass are a touch hard to hit.... not causing major problems but I'm only playing on normal. Seems to be the general agreement. The next update will rebalance them.
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matrim
Star Hero
[ Patreon ]
Posts: 708
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Post by matrim on Sept 23, 2017 17:47:29 GMT -5
Every orc encounter post Seer fight has been this way for me. There was only 1 I think in COD but I did not know if I just got unlucky. The numerous fights in the Braeys territory confirmed that these orcs all have really high defense dice.
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Post by fallen on Sept 23, 2017 17:59:27 GMT -5
matrim - ok, thanks for the info. Will fix! Can you share any commentary on the rest of the fights in those new areas?
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