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Post by grävling on Dec 13, 2011 4:42:54 GMT -5
I got a little dinged in a fight, but my buddy Shayde was down to 2hp. Normally we sleep this off but we had time constraints, so we went to a doctor's office. I paid twice to get myself not only healed, but that little bit extra. Astonishingly, all my runners were healed to the exact same amount as myself. Without paying, or even asking. ;D
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Post by grävling on Dec 13, 2011 21:28:37 GMT -5
I have extra mental health, and when I recruited a brand new runner, he came with that health as well.
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Post by Cory Trese on Dec 13, 2011 21:31:29 GMT -5
Yeah this is a bug from a pre-team API call.
I am working to remove it.
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Post by Cory Trese on Dec 13, 2011 21:32:17 GMT -5
You know that scene where Mr. Jackson says "we have all the problems of a major theme park, a zoo and a resort" that is how I feel sometimes.
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Dec 20, 2011 20:57:04 GMT -5
High upkeep? ;D
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koles
CKF Backers
Posts: 449
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Post by koles on Dec 27, 2011 9:04:48 GMT -5
I found something else when doctors put or remove implatns on runners - entire team's health drop to 3
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Dec 27, 2011 23:01:15 GMT -5
Good news is, if you whole team have less than 3 HP, ALL of them will get it back to 3 HP!
And... did I hear gravling was sleeping with her runner, hmm?
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Post by Cory Trese on Dec 30, 2011 20:26:20 GMT -5
another bug
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