Star Traders: Frontiers v2.0.33: Sharpen the Blade
Dec 13, 2017 23:44:05 GMT -5
Cory Trese likes this
Post by fallen on Dec 13, 2017 23:44:05 GMT -5
A huge thanks goes out to all of our Captains for your generous feedback, suggestions and bug reports. The lively and engaging community here, on our Discord and across all our channels is dumping more Water-Fuel into our metaphorical Void Engines. Order another round of spice beer, because we've got more updates!
Before launching into the fun, I hope you'll take a minute to share STF with a friend and leave a review. We promised a relentless pace, and we're burning the engines hot to deliver. Many thanks for helping to share the game.
Boarding Talents and Crew Select
A significant balance change is included in this release for Boarding Talents. While in the past, only the Boarding Talents for the 4 crew members who boarded the enemy ship were available on victory, we've opened this up to a wider crew selection if you are at Range 1. In this case, any crew member on the ship can use a Boarding Talent, giving much more utility to the Mechanic and E-Tech Talents. Of course, you do have to close all the way to range 1, so get your Twitch Surge ready, boarders!
You can still board with Talents like the Gunners and Bounty Hunters from farther ranges, you only your 4 boarders can use Boarding Talents.
We've updated the crew selection screen based on player feedback to get the HP and Morale bars visible for the selected crew, making choices to swap out easier when you have wounded among the auto-select set.
Curve Smoothing
In a few areas with this release, we've smoothed out the curves or cut down on RNG. Travel events in the early game have been smoothed out to be significantly less impactful. We've also removed RNG from the healing Talents, which were causing some reports that they were not working.
Polish til It Shines
We've rebuilt the dialog showing details on a Quadrant in the Quadrant map as well updating the main status screen in prep for the upcoming ship component and upgrade UI rebuild. The on-going war for tooltips continues, and we've pushed in 16 new ones into the status screen stack. We are moving on toward new game now and will be annotating those screens to the dickens.
v2.0.33 - 12/13/2017
- Boarding Talents of any crew member can be used at Range 1, not only Boarding Combat Team
- Health and Morale visible while selecting crew for combat
- Improved presence of alert dot on Spice Hall, reliably there when spice is needed
- Improved Quadrant map dialog UI
- Fixed bugs with Terrifying Extortion Cargo
- Added support for 1280x720 windowed mode
- Smoothed balance curve for travel events in early game
- Removed RNG from Talent-based sources of Crew healing
- Fixed issues with "Treat Wounded" Ship Combat Talent
- Fixed issues with multiple instances of "Rough Interrogation"
- Fixed issue with Sharp Counter Talent allowing player or enemy AI to take back-to-back turns
- Increased Shielding for Fidelis Cutter, Paladin Cruiser
- Fixed bug preventing Ship Shielding from displaying correctly outside of combat
- Fixed issue with Armored Bulkheads 3 and 4
- Improved main status screen, added 16 new hovers