Star Traders: Frontiers Update #20: Oohhh Shiny!
Jan 5, 2018 19:17:55 GMT -5
Cory Trese, Brutus Aurelius, and 2 more like this
Post by fallen on Jan 5, 2018 19:17:55 GMT -5
The Steam Winter Sale may be over, but we've still got plenty of updates to share! Tonight's update features a host of new artwork and visual improvements across the game, as well as some more status screen improvements and some story fixes.
Thanks to all of our Captains who have left reviews and are helping us spread the word about STF.
New Character Designs
For those syndicate and corporate types -- be you a high powered negotiator, a smooth smuggler or just a well-dressed killer -- we've released two new outfits. This matching male and female pair demonstrate the sharp styles common of the Cadar, Rychart and De Valtos Syndicates, but they're great for any job, crew, officer or Captain!
Refined Systems and Space
Every system is unique -- by its zones, their stats, its danger, atmosphere, size and more. To help drive that home, we've re-rendered all of the art for planets in systems, as well as doubling the visual variety shown in the game. In addition, to help differentiate different quadrants, we've introduced another variation of the space backgrounds.
Ship Weapons by Range
We are moving step by step through improving the status screen and headed into the starport from there. This release includes a new graph that quickly shows your ship's weapons counts per range, making it easy to identify your best range and where you will be weak or defenseless. We've got a lot more work to do in these areas, so thanks for your patience while we're WIP.
In the Starport upgrade screen, we fixed the issue where the ALL tab was accidentally shown as selected when it was not. Hopefully this helps!
v2.0.49 - 1/5/2018
- Added new male outfit -- well-dressed Syndicate suit
- Added new female outfit -- sharp-dressed Syndicate agent
- New Artwork: Royal Red Quadrant Map / Backgrounds
- Revised World Artwork: Redesigned all 12 planet images
- Added 12 additional planet variations (Ice, Desert, Jungle, Garden, etc)
- Ship status shows weapon per combat range graph
- Fixed image with Starport replace incorrectly showing "All" tab selected
- Added more story warnings about consequences
- Slowed down some of the timers in the story to give captains more turns
- Fixed issues with hanging Personal Objectives that did not go away properly
- Improved Rumor display in Star Atlas
- Improved Rumor display in World Orbit
- Dialog and cut-scenes advance by spacebar only