Star Traders: Frontiers Update #21: Expeditions Beyond
Jan 7, 2018 21:39:34 GMT -5
strega and tenbsmith like this
Post by fallen on Jan 7, 2018 21:39:34 GMT -5
While we are working on larger v2.1.x dev roadmap items that can be turned around quickly, we are turning around some exciting content additions in rapid succession. Tonight, we're opening up a new and exciting angle for explorers and squashing some bugs that have come in during or after the Winter Sale.
New Exploration Missions
Four new major types of Explorer missions have been added with this update -- focusing on the hunting and harvesting of rare or exotic biological samples, escorting a scientist to do such research, or hunting after a lost expedition that was sent on such a mission. These new mission types will be most common from the new mission-giver type, that of Doctors, which gives Chaesin and Academy Doctors are more active place within your contact lists.
Overall, we're sitting at about 30% of the planned mission types for the game, so this addition gave us a little bump up!
Rapid Patches
As bugs are being reported, we're working to fix issues the same day or next update. This update fixes the issue that cropped up with the new male outfit, correctly removes a few Personal Objectives that were stuck and also closes a few reported issues in Explorer.
Thanks to the help of every captain who is reporting bugs, posting feedback and sharing with us and with friends! Your help, support and reviews is driving this Early Access forward at its breakneck pace, so help us keep moving!
v2.0.51 - 1/7/2018
- Added 4 new Exploration missions (Exotic Flora, Researching a Cure, Lost Expedition, Research Protection)
- Added new type of Mission givers -- Doctor Missions
- Chaesin Doctor and Academy Doctor both offer Doctor Missions
- Fixed issue with Explorer cards for Large Raw and Refined Resources not giving enough units
- Fixed issues with hanging Personal Objectives that did not go away properly
- Fixed issue with well-dressed Syndicate suit outfit
- Fixed issue that could leave Explore/Patrol/Spy/Blockade missions hanging
- Fixed issue with certain Buffs allowing crew to take 2 turns in combat
- Fixed issue with 'Rigorous Search' Talent cargo generations
- Added 9 new event log types
- Added 8 new crew barks
- Fixed spelling bugs, typos and reported text issues