Star Traders: Frontiers - Update #24: Superiority in Flight
Jan 16, 2018 22:30:12 GMT -5
strega, LordofSyn, and 1 more like this
Post by fallen on Jan 16, 2018 22:30:12 GMT -5
Our latest update tonight strikes another blow against the v2.1.x family of the dev roadmap. In addition, we are working our way through the list of known story bugs as we prepare to start adding large chunks of new story to the playable game.
If you like the updates and appreciate the work we are doing every day, please share Star Trader: Frontiers with a friend and help us by leaving a review!
On-Going Starport
No one can rival Alta Mesa in pilots, ships or starports. In their honor, we've updated the Starport Dry Dock screens to give much more detail about each ship you could launch or customize -- its firepower as well as its real armor, shields and engines stats.
We've also improved the flow of the Starport upgrade screens, improving the filter, making it clear when there are no items in the current filter and improving the comparison feature. Also, you'll no longer see the same component in the list (replacing Barracks 1 will no longer show Barracks 1).
In the ship weapons display -- we've restored the Critical % display and added the Crippling %. Every time an enemy is hit with a weapon, the Crippling % is rolled to see if the enemy ship should suffer a debuff based on the weapon type -- Electrical Fires, Crew Panic and more. No new rules -- just getting the data displayed into the game!
Story Fixes
We're working with a lot of players and a lot of saved games to try resolve all the known story bugs. We really appreciate everyone reporting and sending in saved games. Once we get through this pile, we're moving on to new story elements and finishing the arcs that are incomplete.
While we've fixed a pile of issues, there are still bugs we're working on. The biggest outstanding issues that are on our list for the next update are cases in which Prince Faen disappears during the story and the situation in which the Arbiter refuses to accept completed quests.
v2.0.63 - 1/16/2018
- Improved display of ship status in Dry Dock to include engine, firepower and more
- Updated and Improved Starport Component Filters
- Ship Weapon display now includes Critical % and Crippling %
- Further improved types of resources found while exploring based on planet type
- Fixed issue taking De Rivesh story mission to hunt pirates
- Improved Personal Objectives around Kober Volpane storyline, possible dead-end case
- Fixing map seeds that could cause Aetaan Char to be indie
- Improved flow of Stranded Merchant missions and objectives
- Fixed mission count in Quadrant Map hovers