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Post by fallen on Jan 25, 2018 15:49:03 GMT -5
The Templar mechs march to war and they demand the very best weaponry and armor! Update #79 fills in some of the Gear Level gaps with new and improved weaponry for Captains, Berserks, Soldiers and Paladins. The Soldier's new Battalion Mk3 Rifle is a Gear Level 7 powerhouse, found under the Grenadier branch of the Soldier's tree. The Warstar Leviathan is a heavy Gear Level 9 armor found under the Leader in the Ranks branch of the Soldier's tree. Finally, the new Dhragen Hammer is a Gear Level 9 alternative to the Obliterator Maul which weighs in at GL 12. Arm up, and release the mechs of war! We've also fixed a longstanding issue that cause enemy levels to display incorrectly, not taking difficulty into account. That is now resolved in all hovers and right clicks to bring up monster details. Thanks to the player who pointed out the swap bug in Starport Breach level -- now fixed! We're down to one last level that prevents swapping and we're working to resolve that still. v2.6.47 - 1/25/2017 - Corrected enemy level display issues - Fixed Swap exploit in Starport Breach level - Added new Soldier Armor 'Warstar Leviathan' - Added new weapon 'Battalion Mk3 Rifle' - Added new weapon 'Dhragen Hammer' 2H Maul - Fixed dialog issues in Tundeer - Fixes bugs with menus and right clicks
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Post by ntsheep on Jan 25, 2018 15:59:30 GMT -5
I don't know whether to feel happy or sad about 79 updates. I was blown away with the awesomeness of the first version of the game. How the hell have you manage to find 79 way to improve on greatness?! Or did you manage to pull the wool over everyone's eyes and release a crappy game that everyone loved and just "Fix it for next"
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Post by fallen on Jan 25, 2018 16:05:16 GMT -5
I don't know whether to feel happy or sad about 79 updates. I was blown away with the awesomeness of the first version of the game. How the hell have you manage to find 79 way to improve on greatness?! Or did you manage to pull the wool over everyone's eyes and release a crappy game that everyone loved and just "Fix it for next" This was actually the first game that we released that was completely finished on day 1. Very special thing for us. Added levels, added monsters, add weapons, added more levels, added tons of user requested features, added 3 class variations that didn't exist before ...
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Post by ntsheep on Jan 25, 2018 23:01:14 GMT -5
I remember how cool it was that it was the first TB game that started out "finished" Every thing that has come since then is just extra icing on the cake with several scoops of ice cream I hope you didn't misunderstand my earlier post. I meant it as a joke. It's truly amazing how far the game has come and it more amazing for those of us that were there from the beginning to see just how much has been added. Excluding bug fixes, you could have just left it the way it was. It was that good of a game to begin with. You should have just taken a damn break
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Post by fusei on Jan 28, 2018 0:25:16 GMT -5
Well thanks a lot for still looking after your game and updating it.
I quite like the new armor but the dmg improvement from the battalion rifle to mk3 seems a bit underwhelming (+2min dmg,+5max dmg) for 2 req level especially when you compare it to mk8/mk3 (+10min dmg,+7max dmg and same rl cost).
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Post by fallen on Jan 28, 2018 1:13:52 GMT -5
Well thanks a lot for still looking after your game and updating it. I quite like the new armor but the dmg improvement from the battalion rifle to mk3 seems a bit underwhelming (+2min dmg,+5max dmg) for 2 req level especially when you compare it to mk8/mk3 (+10min dmg,+7max dmg and same rl cost). Thanks for the feedback. We'll take another look at it to make sure it fits smoothly into the curve.
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