Post by fallen on May 13, 2018 23:47:15 GMT -5
Update #64 unleashes new threats and rewards into Exploration, fixes a fatal bug in the Crowned Smuggler story arc, hands a pile of new ships into the hands of the enemy and much more. We are doubling down on improvements across every aspect of the game and pushing hard to add and polish as we prepare for the v2.3.x push.
Fixed Crowned Smuggler
Unfortunately, the Crowned Smuggler story arc released in Update #60 had a bug that was preventing some captains from achieving the end of the arc. This has been fixed for all future captains encountering this storyline.
Happy Trees
We've added 6 new Explorer cards to the mini-game! Some are happy trees, some are happy trees with risk. The new Pirate Treasure and Xeno Spore are risk cards that provide a solid reward but also a ground combat as the expedition meets resistance. Remote Seam and Offworld Stash uncover details about a stash of cargo on another nearby wilderness zone, which will keep your Explorer moving more often. Smuggler's Cache is a new rare reward card that provides some of the best cargo results and Gear Discovery finds a piece of specialist gear. Keep an eye out of the new cards, Exo-Scouts and Explorers!
New Captains in the Void
As we add new ships for the player-base, we always put them in a holding pen for enemy captains. This gives us time to further test them, watch their performance in simulations, and be sure that we aren't jumping unfair new ships on our live captains in the field. With this release, the recent set of ships have all broken their quarantine and you'll now find merchants flying the Callus Freighter, Paladin Cutters and more.
Also, the enemy ship building routine has become smarter in its use of Engines, Officer Cabins and Barracks. Watch out, captains!
Trait Adjustments
We've implemented and tweaked some traits:
- Addictive Tick: +3 Initiative, -2 Resilience, Increases chance that Trait mutation will result in other addiction-related Traits
- Death Wish: Going out in a blaze of glory, -25% Death Save to survive lethal hit in any situation, +15% Accuracy, +15% Critical
- Power Hungry: Always rises against the Captain in a Mutiny, +10% All Damage, +5% Critical
Contact Services
We've modified the basic requirements for Pardon as well as fixing its screen layout. And, as promised, the Edict rank 9 names are now in for your favorite factions! Get your Cadar Silverwasp or Alta Mesa Primehawk today.
v2.2.57 - 5/14/2018
- Added 6 new Explorer cards: Pirate Treasure, Xeno Spore, Offworld Stash, Remote Seam, Gear Recovery and Smuggler's Cache
- Fixed bug with Crowned Smuggler which caused it never to finish or Contact to disappear
- Pardon service now requires at least 25 Influence, improved Pardon offer screen
- Edict rank 9 now uses Faction-specific terms -- De Valtos Sword of Justice, Alta Mesa Primehawk, etc
- Implemented Addictive Tick Trait: +Initiative, -Resilience, increases chance of other addictive traits
- Fixed description of Power Hungry Trait, re-balanced Death Wish Trait
- Fixes 'Artifact Hunter' bonus being applied twice
- Increased the danger during Radiation Storm Rumor in Wasteland Quadrants
- Enemy AI Captains Trained on 8 new ship + enemy type combinations
- Enemy ship designer AI improved use of Engines, Cabins and Barracks
- Rebalanced Conflict - Contact Link generation and balancing to improve political simulator