Post by fallen on May 26, 2018 13:21:28 GMT -5
Across the great reaches of the void, hunters come for their prey. Chasing a bounty, a personal vendetta or for some other cause, interstellar distances are not enough to stop the grand game of cat and mouse. With Update #68, a new type of killer joins the ranks: the venerable Assassin. Employing the long honored tradition of the blade, poison and striking first, the Assassin is a front line, stealth killer.
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Assassin's Blade
Assassins fight from the front, using blade to deploy bleeding cuts, venomous poison and constant stream of stealth hits. This new Job employing blades opens up many new combinations with not only Swordsman and Zealot but also with every pistol wielding Job, as the Assassin-Spy and Assassin-Combat-Medic are highly feared combinations!
Assassin's primary tactic for entering Stealth Mode is to lob a debuffing Smoke Bomb at the enemy front rank and disappear. It's a great new ability and again -- combines well with other Jobs like Spy.
Assassins come with 2 Boarding Victory Talents -- one that kills a standard crew and a rank 15 Talent that kills an enemy officer outright! If there is no officer to stand in the way, the Captain takes a mighty hit.
With the Assassin we've added our 26th Job to Star Traders: Frontiers. You can train your officers in the Assassin Job or recruit these deadly fighters from any Contact who has the "Uses Assassins" Trait. Some memorable story characters like Russ Axeil and Aetaan Char start with this Trait as well.
Busy Update
In addition to the new Assassin Job, we've added and fixed a lot of things in Update #68. We've improved a set of crew Traits that were lacking in exciting features. We've fixed issues with Contacts appearing out of their Era and are hard at work on buffing the Captain's log with more entries for important events.
With every update, we're working toward wrapping up the next major dev milestone and polishing the game for release! Thank you for your support, sharing the game and for leaving a review!
v2.2.65 - 5/26/2018
- Added new specialist Job: Assassin! Frontline, stealth, poison and blades!
- 11 new Talents, many new combinations for Blade Skilled combatants, new Stealth Talents
- Assassin's Smoke Bomb attack debuffs enemies and engages Stealth
- New level 15 Boarding Talent kills officer or may kill Captain
- Beware Assassins -- they've already joined enemy teams!
- Contact Trait "Assassins" can now recruit Assassins
- Grenade attacks now use best Skill for accuracy (blades, pistols, rifles)
- Improved Traits: Ex-Military, Headstrong, Magnetic, Hardened Presence
- Fixed issue where Signature Jammer was firing on a -1 Rep Loss but had no effect
- Fixed orbital ops components listed as type "ERROR"
- Fixed bugs with Sniper's boarding victory Talent
- Fixed issues with Coalition contacts appearing outside of proper Era
- Added Captain Log entry for Buying Pardon, New Introductions
- Fixed multi-star filtering in Crew Combat Selection
- Fixed bugs with pinning detail panels and mousewheel scrolling