Star Traders: Frontiers Update #77 Save 25% + Wayfinder Line
Jun 27, 2018 22:54:07 GMT -5
strega and John Robinson like this
Post by fallen on Jun 27, 2018 22:54:07 GMT -5
This week's first update will be the last update in the v2.2.x family of the Early Access Roadmap. It contains one of the final big quality of life improvements we've been working on as well as a major batch of performance improvements. From here, we are sailing on straight into v2.3.x and then beyond! Prepare yourselves, captains!
Wayfinder Line
Whenever a waypoint is set or you start moving, a line to your destination now appears, helping you see how far you have to go, exactly where you are going and exactly where you are. Thanks to everyone for the requests for this great feature. This new waypoint line also put us down a path to optimize the performance of the main game map, sailing, the simulation actions, tick rate and how quickly the game auto-saves your progress. It's all good stuff and its even more buttery smooth than before.
Quick Access to Details
We are working on a slew of improvements to increase access to required data quickly. With this update, we've enabled all the rumor icons in system orbit and in the event log to hover with all of the rumor data. They are dense hovers, but they tell you everything you could possibly need to know about the rumor without having to open a subscreen. We've also added the any relevant missions to the Star Atlas when you're viewing a zone, making it easy to cross reference your asks as you browse the systems in your quad.
Ship Encounter and Victory
We're continuing to tune the balance, fix bugs and improve the descriptive text in ship encounters and victory. With this update, we've done another pass on Pirates, Indies and Xeno to additionally clarify the rules of the system and to help captains make the best informed decisions.
How You Surround Yourself
We've also added a new set of Trait mutations when destroying enemy ships. This especially heartless action will drive the people you surround yourself with to mirror your morality, gaining Traits like Menacing, Terrifying, Hardened Presence, Brute or Vulture. Additional new mutation paths to further shape your crew by your actions are coming.
v2.2.89 - 6/27/2018
- Added line on map that shows where the ship will navigate to next
- Improved turn processing performance, tick rate and game save speed
- Increased enemy captain AI intelligence when using movement / escape Talents
- Added useful tooltip over Rumors in your event log (bottom right)
- Added mission listings to the Star Atlas when a Zone is selected
- Added Personal Objective to point back to the Crowning Smuggler Contact for easier access
- Improved description in ship encounter and victory in regards to rules for Xeno, Independents and Pirates
- Improved Combat Victory handling of Independent Faction, fixed bugs with Water-Fuel counting
- Added new Trait Mutation path for destroying enemy ships, added a slew of new Crew barks
- Fixed bug with crew combat starting on turn 3
- Fixed bug with Gut the Leadership Boarding Talent
- Fixed Rumor list to always sort Eras to the top in Type/Distance
- Fixed mismatch between reported XP gained from xeno crew combat
- Fixed issue where Fading Conspiracy Personal Objective was incorrectly appearing