Many thanks to Gilmoy for pioneering the Juror boarding assault strategy! I was able to nail this unlock on my first attempt following Gilmoy's approach, though I also caught a lucky break with a "merchant fleet" rumor in my home quadrant.
I also just want to bask in the joy of having such a rich, complex game to play around in. There are so many different ways to play STF, and none of them feel tacked on or forced. I learned a couple of really crucial lessons about making the most of ship skill pools and when to compromise on my personal style of play in order to achieve a specific goal. I'm chuffed to once again be able to fly the void in my favorite ship. More importantly, I'm newly grateful for the depth of possibilities STF provides. I agree with the philosophy of the unlocks system that pushes players to learn more about the game and try out gameplay styles beyond their comfort zones.