Star Traders: Frontiers Update #109 and Hotfixes
Oct 15, 2018 14:10:32 GMT -5
strega, Zer0Winds, and 2 more like this
Post by fallen on Oct 15, 2018 14:10:32 GMT -5
Thanks to all of the captains who helped us make last weeks sale a success and welcome to the thousands of new captains who have stepped on the bridge and are now sailing the Frontier!
Last week, we made the decision to avoid posting news items for updates that would have bumped the big Update 108: Major Milestone RELIC off the top of the list. With the sale now concluded, we're publishing a final hotfix for Salvage operations as well as the following news item that is a roll-up of all the updates and hotfixes we did during the last week.
steamcommunity.com/games/335620/announcements/detail/1691556695839699697
Here is the full detailed release notes on Update #109 as well:
steamcommunity.com/app/335620/discussions/0/1734341526176895258/
With this hotfix update now out (v2.4.9) we will resume regular updates with new features and content. This update includes the last fixes to reported crashes and card issues in Orbital Salvage and we are now looking down the roadmap to more exciting items -- fighters/carriers, more xeno types, more Jobs and just more.
Thanks to everyone leaving a review, especially if you enjoy the update schedule.
v2.4.9 - 10/15/2018
- Salvage operation add or remove Trait cards are more clear about their result if no Trait was modified
- Fixed Salvage card (Pirate Hideout, Xeno Assault) that were not delivering promised stash of goods on victory
- Fixed issue preventing moving between Salvage and other orbital ops screens seamlessly
- Fixed bug causing Xeno to carry odd cargo (Fighter Components) under certain Rumor situations
- Fixed crashes with Scavenger "Patchwork" Talent
- Fixed bug preventing "Specialty Acquisitions" achievement from unlocking
- Fixed odd Javat ghost ship with 0 crew that automatically lost battles
v2.4.7
- Fixed Salvage Bay components not improving Orbital Salvage credit rewards
- Fixed crashes with "Relic Gear" card in early game
- Fixed bug with Thrown Wrench Talent firing Cascading Destruction ability instead
- Fixed all reported crashes
v2.4.5 - 10/9/2018
- New Ship: Sword Cutter (3400M and $800K!) by Cadar Syndicate
- Contacts now sell level 7 Weapons -- added 7 new crew weapons to the game
- Credit cost of buying Salvage Rumors from Contacts increased by +20%
- Improved option to use a local Contact's Influence when attempting to complete a mission (gets 100% Influence Strong Dice!)
- Improved unique weapons granted by story arcs
- Fixed issue where game ignored low UI scaling % on smaller screens
- Added more card art for orbital operations and salvage
- Fixed bugs with some weapons recovered by Salvaging having duplicate stats
- Fixed issues with Orbital Salvage card formatting
- Fixed reported crashes in Orbital Salvage
v2.4.3 - 10/8/2018
- Fixed bug preventing Contacts from selling weapons, armor or gear
- Fixed bug showing some unlearned Talents as being on cool down at start of game
- Fixed mislabel of some "Salvage" Talents as "Victory" type
- Improved sorting of Contacts in new game template
- Improved EVA Deck and Salvage Bay upgrades