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Post by drspendlove on Nov 10, 2018 11:27:51 GMT -5
I'm thinking a node above "Soldier 2" might be fun. Give it a really small RP cost, like 25 as it would be a non-relic stub node. Here's what I have in mind:
Steady Leviathan (rifle) 3 Gear Levels +8 Accuracy at up to 6 Range 32-51 Damage with 20% Pen
(Compare to Long Leviathan) 3 Gear Levels +6 Accuracy at up to 6 Range 37-56 Damage with 22% Pen
(Delta: +2 Accuracy for 5 less minimum and 5 maximum damage and -2% penetration) Note: This is a weapon for early soldiers that really don't want to miss and are willing to trade a serious amount of damage for some insurance there.
Precision Rounds (Weapon-mod, Soldier and Neptune)
2 Gear Levels +3 Ranged Accuracy +2 Damage
(Compare to X-Jacket Ammo) 2 Gear Levels +8 Damage
(Delta: +3 Ranged Accuracy, -6 Damage) Note: This'd be a unique ammo as it seems to be the only kind that increases accuracy.
Sheer-Plated Leviathan (Infantry Armor)
5 Gear Levels 28 Armor 96% Deflection
(Compare to Plated Leviathan) 5 Gear Levels 32 Armor 86% Deflection
(Delta: -4 Armor, +10% Deflection) Note: At low levels, armor really matters quite a lot as most foes don't have a ton of penetration anyway, so I feel this trade off is still balanced for early gear.
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Post by fallen on Nov 10, 2018 12:56:53 GMT -5
Thanks for the cool suggestions!
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