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Post by John Robinson on Mar 9, 2019 8:00:28 GMT -5
Stun stopped working on Xenos in crew combat. I've thrown allot of stun grenades, and attacks. No joy. Examples: Xeno-Hunter: Grenade Launch, displays physical damage, but there is no stun effect. If you hover the mouse over the Xeno the Grenade launch icon displays. I hope that means the other debuffs that take effect with grenade launch are still working. Soldier: Concussion Grenade, displays physical damage, but there is no stun effect. The stun percentage does not display over the Xeno's head. This is not a display error. The Xeno attacks never skip a beat, and they never lose a turn. My team is being turned into pulled pork sandwiches. Yes, they can be stunned. Turns out they don't have the ability to display stun, bio-poison, bleed or pinned! All of these effects work against xeno, but they just aren't shown. I will fix that. They never suffer Morale Break tho. Quote from thread, Can Xenos be stunned Grenade Launch | XH(1) | In crew combat, Crippling Grenade Attack hits 2 targets with 31-60 Dmg and causes 25% Stun, -15% Parry, -15% Dodge, -20% Armor, -26 Energy (Plas/Rad), for 3 Turns |
Concussion Grenade | Soldier(8) | In crew combat, Crippling Grenade Attack hits 2 targets with 20-30 Morale Dmg and causes 50% Stun, -4 Initiative for 3 Turns |
Soldier talentsXeno Hunter talents
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Post by LordofSyn on Mar 9, 2019 9:30:38 GMT -5
Mmmmmm. Pulled pork.....
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Post by drspendlove on Mar 9, 2019 9:59:45 GMT -5
Rychart Luxury Rations... mystery meat.
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Post by fallen on Mar 10, 2019 10:49:29 GMT -5
No changes here, Stun continues to work as normal against Xeno.
However, there is no animation of stars going around their head at this time.
That is probably the point of confusion.
No changes were made.
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Post by John Robinson on Mar 10, 2019 16:24:59 GMT -5
Okey dokey thanks.
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Post by fallen on Mar 10, 2019 17:42:55 GMT -5
I have bumped it up my priority list to get the animation of stars above their head. Also, they don't show bleeding or poison, but both effects work as normal.
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Post by John Robinson on Mar 10, 2019 18:11:13 GMT -5
I have bumped it up my priority list to get the animation of stars above their head. Also, they don't show bleeding or poison, but both effects work as normal. All I have to do is click on the combat log during battle to see what's going on. That's effortless for me. Why not keep it on the back burner? The small ship fighter animations are looking great. Attention readers: $2/month Patreon really pays for itself. Like everything else these guys do, content is plentiful, and high quality. The latest work on small ship fighters is looking great, and your input has impact during feature devlopment.
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