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Post by pendell on Mar 19, 2019 12:35:41 GMT -5
In the Moklumnue campaign, we have a very brief scene where we command a squad of 5 FDF armed with hexshell rifles. They are doomed to be wiped out but for the intervention of our brave templars.
Be that as it may, it might be nice to have a standalone series of battles which would allow us to lead a proper FDF force against the xeno. Infantry armed with plasma, flamethrowers, rocket launchers, and sniper weapons backed up by vehicles.
Since life is cheap among the FDF, the cost of individual soldiers should be quite low and specialized out of the box. Possibly the addition of an officer with an artillery or air strike talent, which would cover a section of the map with flame or simple damage. The Templars can't be everywhere, and if the FDF can't engage and defeat Xeno why have them?
Respectfully,
Brian P.
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Post by fallen on Mar 19, 2019 13:51:05 GMT -5
pendell - cool concept but not something TBF can support without a major rework. There are a few other points where you can control similar human soldiers alongside your leviathan mechs. Perhaps a future game!
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Post by fallen on Mar 19, 2019 13:52:05 GMT -5
The Templars can't be everywhere, and if the FDF can't engage and defeat Xeno why have them? The game is about the Templars. The moments with the FDF are there to juxtapose the human military, xeno and Templars. You get a real idea of the strength of the xeno, imho.
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Post by pendell on Mar 20, 2019 8:07:00 GMT -5
pendell - cool concept but not something TBF can support without a major rework. There are a few other points where you can control similar human soldiers alongside your leviathan mechs. Perhaps a future game! * Nods *. Of course. As discussed in the title, it is an idea, nothing more and nothing less. Tuck it away ; perhaps it will come in handy some time in a future game. Thanks for listening! For a two man gaming shop, you are amazingly productive and your games are great! Respectfully, Brian P.
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