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Post by dichebach on Aug 12, 2019 12:52:45 GMT -5
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Post by fallen on Aug 12, 2019 15:39:56 GMT -5
Thanks for the suggestion! It is on our list to add tooltips to those risk and reward values.
In short --
Card games are based on a deck of cards. Based on the Risk Factors and Reward Factors, positive and negative cards are used to create the deck. Risk and Reward Factors are also used to calculate the chance of Common, Good and Rare positive cards and Risk Factors calculate the Low, Medium and Max Risk changes. These are used to then determine which positive and negative cards are in the deck. For example, areas with higher Common Rewards will feature more +1 and +2 cards, while areas with high Max Risks will feature more -5 cards. Once the hand is shuffled and dealt, 5 cards are shown and the chance to draw any one of those five cards is 20% (random card selection). Upon completion of the hand and after the results of the final card are handled, the deck is reshuffled and 5 new cards are dealt.
The choice of a *good* location on which to play your card games is a top 3 influencer of how well you do, right next to Rumors and Talents.
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