|
Post by drspendlove on Aug 31, 2019 15:58:04 GMT -5
Let's post what we discover about Xeno buffs and debuffs they can apply. When you post information, include a screenshot and whether they had to hit you to apply it, and if it is single target or hits more than one of you at once. If it is a self-buff be sure to tell if it is an on-init talent as well.
|
|
|
Post by fallen on Sept 1, 2019 9:10:17 GMT -5
Cool community intel project. Those are xeno secrets! Gather them at your own risk, you may become a cultist
|
|
|
Post by drspendlove on Sept 11, 2019 17:26:30 GMT -5
Void Strength: Job: Hunter Type: On Init Buff Effects: +3 Initiative, +25% Melee Accuracy, +15% Melee Damage, +10% Critical for 3 turns
Radiation Swarm: Job: ? Type: Buff (buffing attack?) Effects: +2 Initiative, +26 Radiation Damage, +15% Critical for 3 Turns
Hardened Shell: Job: ? Type: Buff (buffing attack?) Effects: +50% Deflection, +20% Armor, +50% to Resist Debuffs for 3 Turns
Unthinkable Strength: Job: Hunter Type: Debuffing attack Effects: Pins target, 25% stun for 3 turns, knockback
Void Endurance: Job: Hunter Type: On Init Buff Effects: +3 Initiative, +25% Deflection, +20% Armor, +25% to resist debuffs for 3 Turns
Semi-Organic Life: Job: ? Type: Buff (Buffing attack?) Effects: +2 Initiative, +15% Parry, +15% Dodge, +25% Armor for 3 Turns
Frenzied Charge: Job: ? Type: Debuffing attack (Debuff?) Effects: +14 Bio-poison damage, -10% Parry for 2 turns
Anodized Carapace: Job: Hunter Type: Buff [6 Init], can target others Effects: +2 Initiative, +25% Melee Accuracy, +10% Armor, +75% Resist Debuffs for 3 turns
Bestial Charge Job: Hunter Type: Debuffing Attack Effects: -20% Parry, -20% Armor for 3 turns
Scittering Rush Job: Scittering Type: On Init Effect: +4 Initiative, +20% Melee Accuracy, +10% Melee Damage, +10% Critical Chance for 3 turns
Blitz Strike Job: Scittering Type: Debuffing Attack Effect: -2 Initiative, -15% Armor for 2 turns
Instant Reprisal Job: Scittering Type: Buffing Attack (1.5x initiative) Effect: +2 Initiative, +15% Melee Accuracy, +10% Armor Piercing, 50% Counter-attack versus front two rows, lasts 3 turns
Radiation Heart Job: Scittering Type: On Init Effect: +2 Initiative, +20 Radiation Damage, +20% Armor Piercing, +2 Self-Bio-Poison damage for 3 turns
Tooth and Claw Job: Scittering Type: Debuffing Attack only usable from front 2 positions, can only target position 1, retreats one position Effect: +16 Bio-Poison Damage, -10% Armor for two turns
|
|
|
Post by En1gma on Sept 11, 2019 19:44:12 GMT -5
I'm watching you.
|
|
|
Post by drspendlove on Sept 11, 2019 20:37:40 GMT -5
Whoa, I'm just compiling information from others. Think of me like a Templar Librarian.
|
|
|
Post by drspendlove on May 20, 2020 16:38:57 GMT -5
|
|
|
Post by drspendlove on May 20, 2020 16:39:26 GMT -5
|
|
|
Post by Aimstrong on May 20, 2020 17:14:56 GMT -5
Excellent scouting info Seems that parry rules.
|
|
|
Post by fallen on May 21, 2020 10:02:45 GMT -5
Where oh where oh where ... did you get those?
(sung to the tune of a children's song)
|
|
|
Post by drspendlove on May 21, 2020 11:12:59 GMT -5
Hahahaha.
|
|
|
Post by drspendlove on May 21, 2020 11:13:47 GMT -5
I like how there's an icon for TKO even though no player was meant to see it.
|
|