|
Post by lordscrod on Nov 7, 2019 21:12:22 GMT -5
The void-snakes are scary AF, but there's not much a noncombat captain or ship/crew can do against them at the moment.
An Explorer type is probably going to be equipped to battle xenos on the ground, so they've got ground missions to do, and Commanders / Military types who excel at ship combat have plenty of ship-killing missions. Xeno Hunters are likely jumping for joy, since they're usually kitted for both ground and space. Spies and assassins are usually great and crew combat too, so they're covered. But merchants, smugglers, and diplomat types can't do much against the swarm.
This is different than the Plague Era in that even a combat crew still has a cargo hold and can help out against the plague by ferrying supplies or running the corpse haul missions and so on. A combat ship can retool to handle the Plague Era whereas a noncombat captain will have a much harder time retooling to fight xenos, regardless of how much cash they have. You can buy an incredible fighting ship, but you need the crew to fly her, and leveling up to xeno-fighting dice and talents is not a quick matter.
The proposal is for a second contact to be available during this era. I logistics officer or something along those lines. The people fighting will still need medical supplies, weapons, capital ship components, fighter components, and so on. Rare goods like medical bays and cadavost plating would be useful too. These can be bought or smuggled and hauled in. You still have to evade the xenos in the quadrant, so it's not without danger. Diplomats have to rally support or ferry dignitaries or commanders to and from the combat zone. Again, still have to evade snakes in the void.
Hunting missions should still contribute more to the war score, since this is a combat-oriented era, after all. But, I feel being able to contribute is important for captains whose emphasis is not on big guns and brawling crews. At the moment, there's not much they seem capable of other than running and hiding.
Thoughts?
--Scrod
|
|
|
Post by fallen on Nov 7, 2019 21:13:43 GMT -5
lordscrod - I assume by this post that you didn't find Commander Gai Cluvere at the Fleet HQ as well? She provides an alternative set of missions, but requires the UCF Fleet to be in effect.
|
|
|
Post by Cory Trese on Nov 7, 2019 21:18:33 GMT -5
lordscrod - I assume by this post that you didn't find Commander Gai Cluvere at the Fleet HQ as well? She provides an alternative set of missions, but requires the UCF Fleet to be in effect. So without the UCF fleet, the Faction's don't respect a central authority with the required logistical capacity to make a coordinated supply line. Makes sense. While the Jyeeta are running, perhaps we could find ways to enhance parts of the Contact simulation to focus on supplying internal Faction resistance.
|
|
|
Post by lordscrod on Nov 8, 2019 3:58:42 GMT -5
No, I didn't find her! Sixkill Samson has been my only experience with it so far, and he did not work to support the Coalition at all, so that would seem to be my problem.
I like Cory's notion of every-faction-for-themselves though, as it would give a non-combat captain something to do in helping.
I wonder what would've happened if I wasn't in good with Cadar for this one. Or is the contact giving missions actually Cadar, or should it be a UCF if you supported the Coalition?
(Game so deep you gotta swim out!)
--Scrod
|
|
|
Post by fallen on Nov 8, 2019 9:03:11 GMT -5
During the Jyeeta Era, all Contacts already...
- have a 50% reduction in any kind of violent mission offers - have a 200% increase in illegal mission offers - have a 300% increase in smuggling mission offers - have a 200% increase in cargo delivery missions - have a 200% increase in stash delivery missions
|
|
|
Post by pendell on Nov 8, 2019 9:05:41 GMT -5
With respect, gentles, I DID find Commander Gai Cluvere and she offered the exact same missions as the Cadar commander did -- spore hunts, haunting the void, wilderness snatch (to arrest a smuggler), lurking carrier. There was no difference between her mission list and the Cadar list in version 3.0.5.
Respectfully,
Brian P.
|
|
|
Post by fallen on Nov 8, 2019 9:37:03 GMT -5
With respect, gentles, I DID find Commander Gai Cluvere and she offered the exact same missions as the Cadar commander did -- spore hunts, haunting the void, wilderness snatch (to arrest a smuggler), lurking carrier. There was no difference between her mission list and the Cadar list in version 3.0.5. Respectfully, Brian P. Hmmm, that sounds wrong. Will investigate -- maybe bugged. As stated in the dialog, her fleet is assigned different duties than the cadar navy.
|
|
|
Post by lordscrod on Nov 8, 2019 17:41:44 GMT -5
Now I recall that Gai Culvere was part of the dialogue when we get to the staging planet for the era (along with Kober Volpane, in fact). But, Culvere was not available on the contacts list at that planet. I do not know if they were available somewhere else.
|
|
|
Post by fallen on Nov 8, 2019 21:30:05 GMT -5
Now I recall that Gai Culvere was part of the dialogue when we get to the staging planet for the era (along with Kober Volpane, in fact). But, Culvere was not available on the contacts list at that planet. I do not know if they were available somewhere else. That is odd, she should have appeared next to Kober or Caavnaugh. Will investigate. You had done Buried Demons one way or the other -- which way?
|
|
|
Post by Cory Trese on Nov 8, 2019 21:39:00 GMT -5
Feel free to send in saved games if you'd like more detailed answers.
|
|
wali
Initiate
Posts: 15
|
Post by wali on Nov 8, 2019 22:12:40 GMT -5
With respect, gentles, I DID find Commander Gai Cluvere and she offered the exact same missions as the Cadar commander did -- spore hunts, haunting the void, wilderness snatch (to arrest a smuggler), lurking carrier. There was no difference between her mission list and the Cadar list in version 3.0.5. Hmmm, that sounds wrong. Will investigate -- maybe bugged. As stated in the dialog, her fleet is assigned different duties than the cadar navy. I can confirm this, for a Captain created before the Brood expansion was released. Since the missions were drawn from the same pool, I just ended up working for the prettier of the two.
|
|
|
Post by fallen on Nov 8, 2019 22:31:26 GMT -5
wali - yes, I have also confirmed in 3.0.9 (latest) that she is just giving out the Cadar navy missions. Will fix!
|
|
|
Post by lordscrod on Nov 9, 2019 14:33:50 GMT -5
Now I recall that Gai Culvere was part of the dialogue when we get to the staging planet for the era (along with Kober Volpane, in fact). But, Culvere was not available on the contacts list at that planet. I do not know if they were available somewhere else. That is odd, she should have appeared next to Kober or Caavnaugh. Will investigate. You had done Buried Demons one way or the other -- which way? Samson hadn't done Buried Demons at all, I don't think. Also, and I should have thought of this, Samson's game was an old save that we resurrected because he was already in a late stage. Year 60-ish. In the video here, you can see at 1 hour 9 minutes-ish the conversation with the Admiral that has Gai Culvere in it. And subsequent screens will show three contacts on the planet: Cavanaugh, and two Thulun contacts. No Culvere. Let me see if I can dig up an archive of this save game. I know you guys have found one issue here to be fixed, but it might help. Edit: It helps to put in the damn link. www.twitch.tv/videos/504402109
|
|
|
Post by fallen on Nov 9, 2019 15:04:36 GMT -5
A real head-scratcher. I can't figure it out ... I've checked over everything and gone through the sequence twice without getting your results. It makes me wonder if there is something we dont know about from old games that could cause this cross.
Great to see it on video ...
Will try to keep after it.
|
|
|
Post by Cory Trese on Nov 9, 2019 15:32:39 GMT -5
If you want you can send in a saved game. We might be able to figure it out.
|
|