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Post by mishaadams198828 on Dec 3, 2019 11:15:19 GMT -5
Now maybe this may be a thing for stf2 but here's what I was thinking. A contact who gives xeno hunting missions finally wants to get some research on xeno tech and wants you a highly edict ranked captain to acquire a xeno ship. This would have some pretty drastic changes for the captain. Even though you can broadcast friendly IFF signals people are super afraid of xeno and only Indies and xeno related contacts like retired xeno Hunter and the like will let you land anywhere near them. You get to fly a super advanced ship but at great cost. Now you have very few places that will deal with you. Also affects space encounters and everyone is more hostile and surrendering for boarding/inspection is impossible because even a bounty Hunter who wants to cut your head off and serve it to the offended faction Prince is too spooked by the lurking presence by the haunting spirit of the xeno to step foot on the ship.( Kinda like when Capt black jack greary from lost fleet series of books had an alien battleship and even hardened syndicate commandos started losing their shit boarding a haunted alien vessel).
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Post by mishaadams198828 on Dec 3, 2019 11:16:57 GMT -5
Oh and obviously since xeno can't be tamed or communicated with there would be a long series of crew combats needed to completely kill every last xeno on board.
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Post by sparda4 on Dec 3, 2019 11:59:49 GMT -5
Humans cannot pilot xeno ships PERIOD they are too alien to even attempt and Xeno ships are MASSIVE Xeno themselfs. Your literally fighting in the guts of a giant Terrox/Jyeeta. mishaadams198828
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Post by mishaadams198828 on Dec 3, 2019 12:41:50 GMT -5
Oh okay that totally makes sense. I admittedly have not opened the lore PDF and gotten into the whole backstory and underlying workings of the star trader universe. But yeah knowing which nerves to pull on the terrox beast probably isn't something a human could do lol.
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Post by Brutus Aurelius on Dec 5, 2019 11:42:58 GMT -5
Yeah, the Xeno ships themselves are semi-organic, semi-living creatures. That and the innate hostility of the interior means humans could not survive inside.
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Post by spacez52 on Dec 5, 2019 14:26:22 GMT -5
Yeah, the Xeno ships themselves are semi-organic, semi-living creatures. That and the innate hostility of the interior means humans could not survive inside. But humans can board...
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Post by mishaadams198828 on Dec 5, 2019 14:33:51 GMT -5
Yeah, the Xeno ships themselves are semi-organic, semi-living creatures. That and the innate hostility of the interior means humans could not survive inside. But humans can board... I would assume if interior is hostile to human life probably you be boarding with spacesuit and oxygen mix? No character actually shows a space helmet on but I would assume they would have it for fighting. Same on a human ship as well otherwise crew dogs could just shut off air supply to the boarding hangar and instantly kill off Invaders.
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Post by Cory Trese on Dec 6, 2019 12:07:33 GMT -5
I love the idea of a Xeno Prize Ship Talent of some type.
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Post by resistor on Dec 6, 2019 13:58:03 GMT -5
I love the idea of a Xeno Prize Ship Talent of some type. Cory is a xeno cultist confirmed
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Post by pendell on Dec 6, 2019 14:30:13 GMT -5
I would assume if interior is hostile to human life probably you be boarding with spacesuit and oxygen mix? No character actually shows a space helmet on but I would assume they would have it for fighting. Same on a human ship as well otherwise crew dogs could just shut off air supply to the boarding hangar and instantly kill off Invaders. Humans inside a xeno ship are like viruses inside a human body; they can survive but the immune system is out to kill them as quickly as possible without mercy. Actually, it occurs to me this would be a great subplot for an evil genius xeno cultist. After all, what do viruses do to cells...? I can imagine a mad cultist plot to find ways to send the right kind of triggers which would allow them to take control of the xeno and command the ship. To insert themselves into the "body" of the xeno ship as the "brain". Fusing with the xeno ship in this way would require implanting xeno cells in their own bodies. And lots of electricity, naturally, because that always figures in stories of this sort. Think about it: The xeno were not always ravaging beasts. At one time they and the other species were all cooperating as workers for some other species -- the species that originally created the xeno. Imagine a world where a set of humans managed to insert themselves into that spot in the xeno ecology originally occupied by the progenitors; all the xeno would work for these humans in harmony, each fulfilling their assigned roles, no longer insane but guided by intelligence. These humans would have the speed of the red zorga, the strength of the Jyeeta, all at their command. They would have a powerful military advantage against the other humans, the star traders. Imagine a xeno cult which combines delusions of their own divinity -- their destiny to ascend to godhood over the xenos. And they view all other humans as inferiors, sub-creatures, whose destiny is either extermination or being incorporated into the new ecology as some form of xeno hybrid; creatures which fulfill a unique function within the ecology but are no longer human. Live human prisoners being forced to contribute genetic material which is then used to create -- no, no, I cannot speak further. Some things are too unspeakable to paint a picture of in detail. But the result is monsters from humans. I can well imagine a subplot or even an entire game based around discovering such a plot and foiling it. Afterwards, of course, most of the research would be lost but perhaps something the star traders could recover from the ruin is the keys which will trigger an IFF response in the xeno -- a talent which , when fired, will cause the xeno to recognize a star traders ship as a xeno ship, and pass on without combat. Further research might allow humans to find a way to replicate the technology and thus convert the xeno from a permanently hostile enemy into a nuisance which will compete for resources but not actively seek the destruction of humans, much as xeno compete with other xeno -- but that would be future, outside the scope of the game. Respectfully, Brian P.
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