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Post by vastly on Mar 13, 2020 11:59:29 GMT -5
Exo Biologist
Skills:
Doctor, Rifles, Explore
Talents: Crew combat buffs, healing, and bio damage attacks Explore talents (ex: replace risk card with crew heal, replace risk card with crew trait "heal") Crew talents (ex: when landing, doctor skill save, discover crew traits when successfully exploring)
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Post by fallen on Mar 13, 2020 12:08:01 GMT -5
Great concept! Thanks for the suggestion, we had looked at a Job like this and its a possible add in the future.
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Post by MTKnife on Mar 14, 2020 12:27:32 GMT -5
If you switched it to Pistols, it would stack well with Combat Medic--which would be good, because right now there's not a lot that stacks well with Combat Medic.
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