Save 40% / Star Traders Frontiers: Update #211 Cards and ...
May 26, 2020 17:00:48 GMT -5
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Post by fallen on May 26, 2020 17:00:48 GMT -5
Welcome all new captains! We're kicking off a week of updates in celebration of all of our captains -- old and new -- who sail the quadrants. It's a great time to spread the word by telling a friend or leaving a review as Star Traders: Frontiers is 40% off for the next 6 days and nights.
To start the week off, Update #211 kicks off the week with a host of new high risk and reward cards piling into orbital ops and salvage.
6 New Rumor Cards
All of the 5 new high powered cards arriving in Update #211 are linked to Rumors. First up are set of 3 that appear exclusively in Salvage as rare cards but that provide some significant bonuses above the normal.
The new "Major Score" card can drop a stack of up to $100K Credits into your account, providing a new major way to rake in the bank while salvaging. But it doesn't end there with the "Riches Untold" offering a reward of up to $200K from a single card. Both are rare, and "Richest Untold" obviously the rarest of the bunch but that is the name of the game in Salvage -- high risk, high reward!
Beyond material wealth, "Spice Memories" card drops a whopping 800 XP onto a small subset of your crew. With this extra focused XP, this can easily result in an immediate level gained in the earlier game!
In those quadrants that are under the dangerous quadrant-wide Rumors of Radiation Storm and Xeno Fleet, there are new reasons to risk entering these areas. Any orbital operations (Patrol, Spy, Blockade) now have a chance of including the rare "Enviable Breakthrough" card that grants 400 XP , shared across a small subset of your crew.
The new "Web of Conspiracy" card can uncover 3 to 6 Rumors in a single turn, as your captain uncovers some bigger scheme. This new card can appear as a rare card for Spying during any conditions, but will appear in Patrol and Blockade during either Radiation Storm or Xeno Fleet Rumors.
Finally, because it can't all be good news -- in the presence of a Radiation Storm or Xeno Fleet Rumor, you can also draw the "Horrific Damage" orbital ops card which can destroy up to 4 components completely. This is a nasty card ranking at -5 and worth warning that it's skill tests are hard to beat if you lack a Talent. Be careful to avoid or knock this one out with a Talent!
Scales of Risk and Reward
We've made some further tuning improvements to the risk and reward weights in Patrol, Spy and Blockade to push planets and zones more into their focus niche. Those zones that were good for Spying are likely even better for it -- so its all the more important now to go to places that are good targets and not just spy anywhere.
In Salvage, we've also rebalanced some of the drop rates for weapon to help players find a wider variety of armaments as they salvage.
Wishlist Cyber Knights!
Of course, we're also celebrating and sharing our next title: Cyber Knights: Flashpoint. Take a minute to peak and punch that Wishlist button!
store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/
v3.0.65 - 5/26/2020
- New "Major Score" Orbital result card grants up to 100K Credits
- New "Enviable Breakthrough" Orbital result card grants up to 400XP
- New "Spice Memories" Salvage result card grants up to 800XP
- New "Riches Untold" Salvage result card grants up to 200K Credits
- New "Horrific Damage" Orbital results card destroys up to 4 components
- Graphical optimizations to reduce game's memory footprint
- Rebalanced drop rates for new weapons in Salvage mini-games
- Additional balancing for risk and reward weights in Orbital Ops (Patrol, Spy, Blockade)
- Fixed Reported Crashes