g
Curator
Posts: 34
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Post by g on Aug 17, 2020 4:43:19 GMT -5
Just out of curiosity - when did you say "I've won" or "I've had enough"? There isn't a bigger goal here, ror perhaps there is something later in the game? Earn 1 million, eradicate a faction, exterminate xeno? Anything?
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Post by fallen on Aug 17, 2020 15:33:46 GMT -5
It is a sandbox, so you can RP your own goals.
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Post by slayernz on Aug 17, 2020 16:14:07 GMT -5
g As Fallen has stated, it's a sandbox and doesn't have a story line at all. The only backstory you really have is that your ship was left to you by your father, you owe the quadrant nothing, and Steel Song are targets of opportunity. A long time in the distant past, we had some community challenges, which allowed you to test your skills against other forumites, but other than that, it's pretty much open. The game will go on for ALMOST ever. I say almost because there is a point where you make so much money that the game goes from positive values to negative and you suddenly fly with an impossible amount of negative credits. Don't worry though, you need to have banked about 2,147,483,648 credits (give or take). I've only heard of one person who did that. My highest is only around the $100m mark not billions. Some quick challenges for you to try: 1) How long can you play in a starting ship 2) How many credits can you earn in 10,000 turns (you can check the number of turns played in your Captain Record) 3) How long can you survive in Impossible difficulty (or if you're relatively new to the game, substitute "Crazy" difficulty) 4) Can you play with everyone hating you? Build up your character and reputation until you are say level 20 with what you deem a decent ship, then attack every ship that comes across your path. repairs/refueling is only at Independent planets 5) How long can you play without winning or losing a space combat? This requires that you run from every hostile encounter (hint get Pilot + stealth skill up for this). ST RPG is a deceptive game in that it is relatively easy to learn the basics, but has so many layers that it will take ages for you to really learn how everything works. It is also significantly different from the sequel, ST Frontiers, not just in style and graphics, but in gameplay. ST Frontiers does have a more robust story line if that is what you are after, but it is still an endless game.
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g
Curator
Posts: 34
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Post by g on Aug 18, 2020 3:26:54 GMT -5
"Everyone hates you" seems easy, as by default I'm only liked by my original faction. By trading with a house that had a ban I became a Legendary Crime Lord with the house banning them Unless by everyone you do mean EVERYONE.
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poryg
Templar
[ Star Traders 2 Supporter ]
Posts: 1,723
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Post by poryg on Aug 18, 2020 5:43:31 GMT -5
All I want is glorious death. So I hunt down xenos... only to get rammed to death by a frikin' pirate.
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Post by slayernz on Aug 20, 2020 20:29:07 GMT -5
"Everyone hates you" seems easy, as by default I'm only liked by my original faction. By trading with a house that had a ban I became a Legendary Crime Lord with the house banning them Unless by everyone you do mean EVERYONE. Everyone hates you is really that - you have -100 RP or more with every faction. That means: * No dock/palace/exchange access * No surrender - you will be instantly executed * Increased bounty hunters wanting a piece (or pieces) of you If you're playing on a high difficulty, your fuel consumption is a real factor, as even going all out looting every ship often leaves you short. Independent factions will allow you to repair/rearm, but their torps are sucky quality, and armor is made out of paper mache.
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