Post by drspendlove on Feb 28, 2021 12:51:38 GMT -5
Rank 10
AP: W
SP: 35
Surprise Critical %: 80
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 3 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 9
Damage: 32
Lower Enemy Melee Accuracy: 15
Lower Enemy All Resist: 18
(Note, less damage, less accuracy, lower SP cost, but added MP per hit on the surprise turn and lowered melee accuracy and all resist on hit addition. Also autoblock gained to survive after putting in so much danger.)
Progression:
Rank 1
AP: W
SP: 5
Surprise Critical %: 20
Surprise On-Hit bonus: +2 MP
Accuracy: 3
Damage: 3
Lower Enemy Melee Accuracy: 2
Lower Enemy All Resist: 2
Rank 2
AP: W
SP: 8
Surprise Critical %: 26
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 1 Hit (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 4
Damage: 5
Lower Enemy Melee Accuracy: 2
Lower Enemy All Resist: 2
Rank 3
AP: W
SP: 11
Surprise Critical %: 32
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 1 Hit (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 4
Damage: 6
Lower Enemy Melee Accuracy: 3
Lower Enemy All Resist: 4
Rank 4
AP: W
SP: 15
Surprise Critical %: 38
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 2 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 4
Damage: 8
Lower Enemy Melee Accuracy: 4
Lower Enemy All Resist: 6
Rank 5
AP: W
SP: 18
Surprise Critical %: 44
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 2 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 5
Damage: 10
Lower Enemy Melee Accuracy: 6
Lower Enemy All Resist: 8
Rank 6
AP: W
SP: 20
Surprise Critical %: 50
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 2 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 5
Damage: 13
Lower Enemy Melee Accuracy: 18
Lower Enemy All Resist: 10
Rank 7
AP: W
SP: 24
Surprise Critical %: 56
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 2 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 6
Damage: 18
Lower Enemy Melee Accuracy: 9
Lower Enemy All Resist: 12
Rank 8
AP: W
SP: 28
Surprise Critical %: 64
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 3 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 7
Damage: 20
Lower Enemy Melee Accuracy: 11
Lower Enemy All Resist: 14
Rank 9
AP: W
SP: 32
Surprise Critical %: 64
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 3 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 8
Damage: 25
Lower Enemy Melee Accuracy: 13
Lower Enemy All Resist: 16
Rank 10
AP: W
SP: 35
Surprise Critical %: 80
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 3 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 9
Damage: 32
Lower Enemy Melee Accuracy: 15
Lower Enemy All Resist: 18
AP: W
SP: 35
Surprise Critical %: 80
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 3 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 9
Damage: 32
Lower Enemy Melee Accuracy: 15
Lower Enemy All Resist: 18
(Note, less damage, less accuracy, lower SP cost, but added MP per hit on the surprise turn and lowered melee accuracy and all resist on hit addition. Also autoblock gained to survive after putting in so much danger.)
Progression:
Rank 1
AP: W
SP: 5
Surprise Critical %: 20
Surprise On-Hit bonus: +2 MP
Accuracy: 3
Damage: 3
Lower Enemy Melee Accuracy: 2
Lower Enemy All Resist: 2
Rank 2
AP: W
SP: 8
Surprise Critical %: 26
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 1 Hit (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 4
Damage: 5
Lower Enemy Melee Accuracy: 2
Lower Enemy All Resist: 2
Rank 3
AP: W
SP: 11
Surprise Critical %: 32
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 1 Hit (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 4
Damage: 6
Lower Enemy Melee Accuracy: 3
Lower Enemy All Resist: 4
Rank 4
AP: W
SP: 15
Surprise Critical %: 38
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 2 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 4
Damage: 8
Lower Enemy Melee Accuracy: 4
Lower Enemy All Resist: 6
Rank 5
AP: W
SP: 18
Surprise Critical %: 44
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 2 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 5
Damage: 10
Lower Enemy Melee Accuracy: 6
Lower Enemy All Resist: 8
Rank 6
AP: W
SP: 20
Surprise Critical %: 50
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 2 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 5
Damage: 13
Lower Enemy Melee Accuracy: 18
Lower Enemy All Resist: 10
Rank 7
AP: W
SP: 24
Surprise Critical %: 56
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 2 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 6
Damage: 18
Lower Enemy Melee Accuracy: 9
Lower Enemy All Resist: 12
Rank 8
AP: W
SP: 28
Surprise Critical %: 64
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 3 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 7
Damage: 20
Lower Enemy Melee Accuracy: 11
Lower Enemy All Resist: 14
Rank 9
AP: W
SP: 32
Surprise Critical %: 64
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 3 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 8
Damage: 25
Lower Enemy Melee Accuracy: 13
Lower Enemy All Resist: 16
Rank 10
AP: W
SP: 35
Surprise Critical %: 80
Surprise On-Hit bonus: +2 MP
Surprise Buff (on-hit) autoblock: 3 Hits (melee or ranged, lasts 3 turns if not exhausted)
Accuracy: 9
Damage: 32
Lower Enemy Melee Accuracy: 15
Lower Enemy All Resist: 18