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Post by drspendlove on May 6, 2021 17:13:11 GMT -5
Gunner
Rank: 11 Close-In Defenses 9 weeks Cooldown
Debuffs launched enemy Craft with -10 Boarding, -30% Hit Chance, -10% Craft Evasion for next 3 Turns
Compare with
Gundeck Boss
Rank 1 Point Defense 3 weeks Cooldown
Debuffs launched enemy Craft with -10 Boarding, -20% Hit Chance, -25% Dmg for next 4 Turns
These talents are as similar as I can find between the jobs. But for most purposes, Close-in Defenses is just plain stronger than Point Defense or any other GDB talent for hard-countering small craft. I realize the cooldowns are different, and reducing damage is nice if they DO hit but... it still seems like the Gundeck Boss should be who you go to for your hard counters to small craft, and that Gunners only get you part-way there. I propose:
Close-In Defenses: -10 Boarding, -20% Hit Chance, -15% Craft Evasion for next 3 turns
Point Defense: -10 Boarding, -30% Hit Chance, -15% Dmg for next 4 turns
What say you to this nerf/buff combo?
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Post by Cory Trese on May 8, 2021 10:50:34 GMT -5
I like the buff, not sure poor ole Gunner needs nerf bat
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Post by fallen on Sept 23, 2021 9:28:07 GMT -5
Thanks, took this one to the bank. In the end, we ended up with --
Close-In Defenses: -10 Boarding, -20% Hit Chance, -15% Craft Evasion for next 3 turns
Point Defense: -10 Boarding, -30% Hit Chance, -25% Dmg for next 4 turns
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