Post by fallen on May 29, 2021 11:16:51 GMT -5
Last week, we opened the beta for mod creators, inviting them to come and check out the tools, get their feet wet and start creating. It has been a wild and wonderful week to see them in action and to learn about places where we can improve our support to really let their creativity run free in in the void.
While Update #266 is very much for our mod creators it also includes a very exciting -- and to be honest, a very risk -- starting profession! The Shock Trooper Captain has arrived and it is a rush. Living on the front line of every fight a snubber in hand. Hold on to your butts, here goes!
Shock Trooper
A Shock Trooper has been toughened and trained by some faction military, prepared for deadly battle in the closest of quarters. Whatever profession or career these warriors seek, they are likely to do it from the front ranks.
Picking this profession as a new captain may be especially challenging, if you plan to fight in the traditional way of a Shock Trooper. Access to the Shock Trooper profession has been locked behind the "Heir Apparent" unlock, which you can gain by helping Valencia on Normal or higher Difficulty.
Equipped with a snubber and the Battle Proven Trait ("Often set to a single, resolute purpose, +2 Fortitude, +2 Resilience, +2 Initiative, +20% Debuff Resist, Morale never breaks in Crew Combat") and the Undisputed Boarder Trait ("Charging to battle even from the bridge of their ship, gains +20 Boarding, +1 Initiative and +5 Range Change in Ship Combat") the Shock Trooper captain is a force to be reckoned with.
Be sure to set your Attributes high Priority!
An exciting early selection of mods is already coalescing!
Mod Creators Welcome
Last week we were excited to open the mod creators beta Steam group and have welcomed over 60 creators now to check out the tools, see what can be done and get their hands dirty. This flurry of activity has resulted in a list of places where we want to improve our support. But, as we are with updates for the mainline, we're jumping on updates for the modders during this beta process.
Rapid improvements are already arriving!
This 3.1.61 update for modding version of the game will arrive soon. When it does --
A new data.JobConfig table now enables full add / replace / remove for both jobs and starting professions. This data.JobConfig table also allows easy marking of which Jobs have faction affinity, so you can add more, remove or change these as well. The Jobs that are recruited by Contact Traits can now be modified through the data.ContactTrait table. And we've retooled the SFX priority system to ensure all the database fields are used -- Talent > Weapon > default.
We'll be posting more on this update in the mod creators beta Steam group if you are interested!
store.steampowered.com/news/app/335620/view/3067493264357330871
v3.1.61 - 5/29/2021
- Added new Shock Trooper profession, the hardened military operative
- New unique Traits for Shock Trooper profession
- Shock Trooper profession requires "Heir Apparent" unlock (protect Valencia, Normal difficulty)
- Minor improvements to sorting of ship combat Talents within range groups
- Fixed misprints with Hota-Cored Shells boarding talent
Modding Kit v3.1.61
- Jobs and starting Professions now ready to be modded
- Faction affinity for Jobs now ready to be modded
- Jobs recruited by Contact Trait now ready to be modded
- Override SFX for ship weapon and crew weapons now ready to be modded