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Post by rhunter on Mar 6, 2012 23:52:18 GMT -5
When I was younger, I played Space Hulk and 40k. Some of the weapons I liked and would like to see in this game were the force hammer and shield, lighting claws and the always fun auto cannon.
As for armor, I would to have the option to get the scout armor for all templars, for keeping the one CP.
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Post by fallen on Mar 8, 2012 9:54:58 GMT -5
rhunter - we are actually working on all of your requests. The Neptune Cannon is a heavy machine gunner which will be available in the next campaign. There is a melee Templar with axe-n-shield in the works (art-complete). Having lighter and heavier armor options will be something we make available in the future as well!
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Post by fallen on Mar 8, 2012 10:07:37 GMT -5
rhunter - you will see the Neptune Cannon in the next major campaign. Really excited to see that out in the field.
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Mar 9, 2012 0:08:00 GMT -5
Aww... New Templar squads get ALL the love.
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Post by fallen on Mar 9, 2012 0:17:23 GMT -5
blackgauntlet - the next release introduces the Hydra Incinerator into a skirmish squad so you can immediately play in other levels. Once the new campaigns are out, we will be sure to follow up with skirmish groups that feature the weapon specialists.
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blackgauntlet
Templar
[ Star Traders 2 & Heroes of Steel Supporter ]
Jack in... Jack off!
Posts: 1,841
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Post by blackgauntlet on Mar 9, 2012 10:43:20 GMT -5
Hooray! ;D
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Post by Cory Trese on Mar 10, 2012 10:56:16 GMT -5
and our shields and hammers will have more creative names
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Post by gravismetallum on Mar 11, 2012 15:42:02 GMT -5
Will of Shalun and Ward Exemplar?
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Post by whitegauntlet on Mar 30, 2012 10:43:30 GMT -5
Lol. The Templar are starting to sound like a religious cult. "Will of Shulan". !!!!
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Post by multiplayer on Apr 7, 2012 14:31:49 GMT -5
This game need multiplayer.Templars vs alien would be wery nice
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Post by whitegauntlet on Apr 17, 2012 8:23:32 GMT -5
As in co-op?
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Post by slayernz on Apr 17, 2012 18:14:23 GMT -5
Ooo ... co-op would be interesting, but would make it really challenging to get the playability aspect working. You don't want to have to wait 5 minutes for your friend to complete his turn.
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Post by whitegauntlet on Apr 17, 2012 20:55:35 GMT -5
Time limits?
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Post by gravismetallum on Apr 18, 2012 0:52:01 GMT -5
Hotseat, or hotphone as it would be...probably not exactly what you would want but it would be a start, and way easier to code I imagine.
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Post by whitegauntlet on Apr 18, 2012 9:06:56 GMT -5
Without time someone could go inactive during the turn and ruin all the fun...until you go to their house and beat 'em or hack their android, that is.
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