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Post by peddroelm on Jan 15, 2023 12:03:10 GMT -5
142/152 they roll 152 strong + 142 ?! standard instead of 142 (OR 152?? see repair check bellow ) and 10 (= 152 - 142) When do you remember failing command skill check past early game ? Free XP .. youtu.be/CutHCE9gzv8Compared with the previous failed repair check .. 81/93 in ship screen and rolled 93 strong ( Why not 81 ?) + 12 (= 93-81) standard // sum officer bonus repair is rolled both as strong and as standard ?! Now I'm really confused .. (will try to look for doctor / tactics space saves ..) doctor 93/101 rolls 101 strong + MR * 3 as standard tactics 102/105 rolls 105 strong + 3 (=105 - 102) as standard (seems bonus included as strong dice is the intended behavior for the checks NOT tied ship modules) Edit: intimidate is like command: 87/89 89 + 87 All this assuming the Ship screen adds the skill amounts correctly ..
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