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Post by Cory Trese on May 3, 2012 0:56:34 GMT -5
** Please Leave a 5 Star Rating if you enjoy this beta. **
v0.6.55 - 5/2/2012 - Elite: Custom Difficulty - New Encounter Types - New "Friendly Faction" Encounters - Fixes Performances and Crashes
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Post by Cory Trese on May 3, 2012 1:02:52 GMT -5
This is a big release in terms of effort and I hope everyone likes it.
It starts the new Encounter system off with a often requested change and adds a whole new type of difficulty setting!
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Post by grävling on May 3, 2012 3:09:15 GMT -5
Wow Cory + Andrew!
Thank you.
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koles
CKF Backers
Posts: 449
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Post by koles on May 3, 2012 5:21:00 GMT -5
no more crashes at main game-zone screen! good work! but somehow game often 'lose' background images on encounters or graphics buttons (on items or contacs) or our ck image when we are talking with someone. its not a rule, sometimes game shows it sometimes not android 1.6 lg gt540 edit i'll send you logs later when i get time for testing new encounter system
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Post by LordofSyn on May 3, 2012 15:29:09 GMT -5
wow
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Post by Cory Trese on May 3, 2012 20:50:03 GMT -5
no more crashes at main game-zone screen! good work! but somehow game often 'lose' background images on encounters or graphics buttons (on items or contacs) or our ck image when we are talking with someone. its not a rule, sometimes game shows it sometimes not android 1.6 lg gt540 edit i'll send you logs later when i get time for testing new encounter system I changed the game's ImageManager sub-system to follow the new rules: - When a "non-critical" resource (AKA, not a tile, database or map element) is loaded and there is not sufficient device memory available return an empty image Previously, ImageManager used the following rule: - When a "non-critical" resource (AKA, not a tile, database or map element) is loaded and there is not sufficient device memory, thrown an exception and terminate the application (known to Android users as "Force Close")
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koles
CKF Backers
Posts: 449
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Post by koles on May 4, 2012 1:02:13 GMT -5
hmm thats weird when I close (with task killer) all apps and run only ck - i had more than 30 mb of free ram and less with few runnings apps+music in background sometimes they are missing, sometimes not also when I check 'lite encounter screen' and 'disable background' it also happens
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Post by Cory Trese on May 4, 2012 13:46:40 GMT -5
Android, and Java in general, have some very interesting "features" when it comes to how that 30 mb of "free ram" is actually made available to the OS's file IO, the application's native image heap and the Java objects that are active in the process.
After a year of researching it I can tell you for certain that it is very complex and every device, install and OS version is special, unique and different.
To even provide a high level response to your post I would need a detailed breakdown of everything you know about your device and probably a few additional details -- and even then my answer might be "hmmmmm"
I have 13 Android devices + 27 emulated devices ...
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Post by Cory Trese on May 4, 2012 13:48:02 GMT -5
hmm thats weird when I close (with task killer) all apps and run only ck - i had more than 30 mb of free ram and less with few runnings apps+music in background sometimes they are missing, sometimes not also when I check 'lite encounter screen' and 'disable background' it also happens I would call it a bug IF you did not have an error in the log for each missing image indicating that the Android OS rejected the creation of that image in the system RAM due to VM size.
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Post by Cory Trese on May 5, 2012 12:02:29 GMT -5
hmm thats weird when I close (with task killer) all apps and run only ck - i had more than 30 mb of free ram and less with few runnings apps+music in background sometimes they are missing, sometimes not also when I check 'lite encounter screen' and 'disable background' it also happens What device do you have, if you don't mind my asking? I may have an idea of what is causing it but I need to do some more research. Thanks!
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