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Post by fallen on Jun 25, 2012 13:55:35 GMT -5
lyzard - you are asking to be able to click on the final destination square you want, and the Templar would rotate and walk to get there, regardless of the direction? rico - thanks for the feedback. this issue has been raise and is something we are working on. at least it should take you straight to the objective / dialog point.
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Post by Cory Trese on Jun 26, 2012 1:42:46 GMT -5
Improved the issue with dialogs and trigger squares with multi-sector movement.
Still not perfect, but slightly better.
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Post by lyzard on Jun 26, 2012 3:44:31 GMT -5
fallen, No, no, on the contrary. I don't want that. incorrect translation. @cory Trese, "multi-sector movement" - good. "multi-sector movement a thick finger on the small screen" - not good. There's a simple solution to make fingers thinner ... knife
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Post by fallen on Jun 26, 2012 10:19:14 GMT -5
lyzard - lol, we should chop our fingers off? can you try to describe it again?
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Post by lyzard on Jun 26, 2012 11:08:58 GMT -5
fallen, Yes, if it helps, you can try chop off fingers. but that's not the way out best program to split the 2 steps: -long tap on screen (1sec+) - multi-sector movement; -short tap - always one sector move. Maybe this improvised turn+multi.move in future..
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Post by Cory Trese on Jun 26, 2012 21:46:50 GMT -5
fallen, Yes, if it helps, you can try chop off fingers. but that's not the way out best program to split the 2 steps: -long tap on screen (1sec+) - multi-sector movement; -short tap - always one sector move. Maybe this improvised turn+multi.move in future.. That is interesting suggestion. I will do some experiments and see how it works. Perhaps we can find some way to make the long moves more specific (long tap, double tap, etc)
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Post by Cory Trese on Jun 26, 2012 21:47:27 GMT -5
I think one thing is that you can use "single move" by tapping any non-movement square.
You will only go many move if you tap a green square.
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Post by lyzard on Jun 26, 2012 22:16:04 GMT -5
Ok, it works. Just tap 7+ sectors, ahead Exo-scout.
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