|
Post by Alex Fury on Jul 26, 2012 11:20:54 GMT -5
In multiple instances, over playing this game for years I have run in to this bug many times. The check for 'full hold' does not actually check for the specialty 'holds'. (weapons/electronics/records +25 specialty holds) Multiple times, I know that all three 'specialty' holds are empty. (water/fuel one tends to be fine as that's the first checked) However when doing 'take all' from a defeated ship, or from a harvest/explore, I constantly see 'not enough room in hold to take weapons/electronics/records' toast pop-up. YES, the 'shown' hold is full, ie 50 hold, 10 w/f 40 electronics. I then go in to 'cargo' or whatever the option is, and can freely and easily move elect/weap/records without issue.
For my explorer (or at least ships I use for mass-hauling) I tend to get those three upgrades. Because unless the base hold for a ship is ~120+, no upgrade gives as much flat-out space as the +25. 3 upgrades is +75, and no other ones give that kind of a boost. I've even taken tiny-hold ships, put all four (water-fuel tanks too), which takes a 30-hold ship to an effective 130.
I have seen this on the LG Ally, HTC Inspire and HTC Rezound. Multiple versions of Android, and multiple versions of the game. Current is Rezound. android 2.3.4, STe 4.5.3
|
|
BlastGT1
Templar
[ Heroes of Steel Supporter ]
Turning ships into shards with Alchemy
Posts: 920
|
Post by BlastGT1 on Jul 26, 2012 21:57:44 GMT -5
I see a similar issue from time to time also. What I see though is the not enough room message, but going in and manually offloading to make room for higher dollar cargo often gets the addition wrong, so I end up being able to add 2 or 3 more units of cargo that didn't fit before shuffling stuff around. Bank error in my favor, but still an error. Has happened on 2.3.4, and on at least 3 different CM9/AOKP ICS ROMs, and pretty much all versions of ST since I started playing.
I'm tired of customizing sigs every time I flash a ROM. This time it's plain old Torp City!
|
|