|
Post by Cory Trese on Jan 22, 2011 22:48:03 GMT -5
A new version of Star Traders RPG, Elite and Mini have been uploaded to the Android Market. This new version includes some major performance enhancements and bug fixes. You'll find some more information about it on the blog here: goo.gl/EJGnQ
|
|
|
Post by Zaereth on Jan 23, 2011 2:13:32 GMT -5
Bug report: in my new game I have a double posted trade ban between Javat and Cadar, and they're also in an alliance together all at once. So far I like the first mate defaulted to the ship... keep up the good work!
|
|
|
Post by Cory Trese on Jan 23, 2011 11:29:57 GMT -5
that bug is fixed in v3.0.3, please update.
your current games make take a few hundred turns to flush out.
posted about this on another thread
|
|
|
Post by Zaereth on Jan 23, 2011 14:00:57 GMT -5
Apologies, missed the update somehow! I had noticed the other thread and thought I had updated already!
|
|
|
Post by Zaereth on Jan 23, 2011 14:58:22 GMT -5
Hmm playing through (I have the update this time) I do see an alliance between Javat and De Valtos in effect while an embargo is also active. So no double embargo, but wasn't sure you wanted a positive and negative condition in place simultaneously?
|
|
|
Post by Cory Trese on Jan 23, 2011 16:14:06 GMT -5
Can't really say. The code is back to how it was from the first time it was written, ConflictEngine.java has not changed in 92 days, so if it does somehow generate these conflict conflicts, well, that is how it works and has worked.
--
I am looking for a bug in the code. It is very possible that one has existed and I just haven't noticed the situation where it can occur.
Conflicts are complicated =)
|
|
|
Post by Zaereth on Jan 23, 2011 19:16:10 GMT -5
Gotcha! Yeah code is not my thing. I'm a word guy. Aside from being forced to learn some from working telecom, I'm pretty unhelpful there...
|
|