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Post by Deleted on Aug 11, 2012 20:47:34 GMT -5
I prefer: The difficult we do right away. The impossible takes a bit longer. Said to be the slogan of the US Army Corp of Engineeers in WW2. I think it applies to TB as well. Absolutely. We just have to prioritize the requests between things that make a few people happy and take 2 weeks and things that make 10,000 people happy and take 2 hours. That's the life of someone working 3 jobs I understand
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BlastGT1
Templar
[ Heroes of Steel Supporter ]
Turning ships into shards with Alchemy
Posts: 920
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Post by BlastGT1 on Aug 11, 2012 21:31:11 GMT -5
Absolutely. We just have to prioritize the requests between things that make a few people happy and take 2 weeks and things that make 10,000 people happy and take 2 hours. That's the life of someone working 3 jobs As quoted in Star Trek: The needs of the many outweigh the needs of the few (or the one). I'm tired of customizing sigs every time I flash a ROM. This time it's plain old Torp City!
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Post by Deleted on Aug 12, 2012 13:47:41 GMT -5
Figured out the problem. It doesn't include the armor damage when it says how much damage a ship took. The past several tmes I've gunned enemies, it says they take a certain amount of damage on the bottom, adnd all the damage it said it took is shown in the ships statistics EXCEPT for the armpr.
Aso, I'm still getting a "... and ship y maintained range with ship x" when I get torped, as opposed to saying I got torped and displaying the damage. Maybe its the screen orientation that's causing this.
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