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Post by grävling on Aug 12, 2012 10:59:58 GMT -5
1. Go to the door of the J Bar and Lounge in Beacon Hill.
2. Proceed east to the east side of the unnamed building directly east of the J Bar. It has 2 lights and a tv antenna (and just what is that for??) on the roof. Go to any square directly east of this building, including the roof.
3. Now try to go east to Mars Corp. BANG! You just got created in the Mars Inc Warehouse.
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Post by Cory Trese on Aug 12, 2012 15:24:12 GMT -5
CK-459 ... try to fix in next release.
Great report, thanks for the details.
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Post by grävling on Aug 12, 2012 15:40:27 GMT -5
If you are making changes to Mars Inc Warehouse, it would be very nice if, when standing at its doorway, when you use the MiniMap to try to get to the PalMed Center, the game did not dump you into Beacon Hill.
I think moving the door of Mars Inc Warehouse 1 square east would accomplish this -- or moving the whole Warehouse east, or shrinking it in width by 1 column. It's the old 'there is only one column between the side of the building and the next zone' problem. Walking there triggers an unwanted zone change. So either walking needs to learn to walk around the east side of the building -- or the building has to change. I just thought I would mention this in case you are going to fix the earlier bug by changing the building.
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Post by fallen on Aug 13, 2012 11:00:23 GMT -5
grävling - fixed! Also, the building fix will help with the PalMed route.
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Post by grävling on Aug 13, 2012 11:31:46 GMT -5
Great! Thank you.
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