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Post by grävling on Aug 21, 2012 22:10:21 GMT -5
Im playing a Female 2 gunslinger. I have 9 XP ready, 118 Spent. I am not tired. I have 0 implants. I got jumped in the Harbor District, and had to kill some dogs, some Yakuza and 1 assassin. It was a real fight. I was down to my last 3 automatic bullets, though that is my fault for not keeping better track of how many bullets I had left in my cyberloader.
I got 0 experience for this. Why, I wonder, did the game think that this fight was too easy for me?
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Post by fallen on Aug 22, 2012 8:51:00 GMT -5
grävling - from a quick look at the math, if you roll a 0 on your 320 sided dice, you do not gain experience, even as a pure human. I have fixed this for the next release. Pure humans always gain XP (>= instead of >).
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Post by grävling on Aug 22, 2012 11:10:33 GMT -5
Thank you.
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Post by absimiliard on Aug 22, 2012 12:38:31 GMT -5
Ah, that explains the times I've seen this as well. I was wondering what was going on.
-abs
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Post by Cory Trese on Aug 22, 2012 14:23:15 GMT -5
grävling - from a quick look at the math, if you roll a 0 on your 320 sided dice, you do not gain experience, even as a pure human. I have fixed this for the next release. Pure humans always gain XP (>= instead of >). I dislike this change, but I guess if this is what you guys want then so be it. The > was on purpose. I hate 100% / 0% things.
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Post by absimiliard on Aug 22, 2012 14:48:06 GMT -5
I'm okay with the (small) chance of failure. What's more important, to me, is understanding why things happen.
IOW: I'm cool with it as it is, now that I'm not confused.
-abs
{edit} I like SCIENCE!!! (by which I mean the scientific method of learning how reality works, of course) {/edit}
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Post by grävling on Aug 22, 2012 17:17:21 GMT -5
What I care about is that the documentation and the code agree.
The helpfile speaks of a 300 sided die, and if you are over 300 then you cannot gain any more XP -- but from fallen's comment it looks like the real number is 320, not 300.
And what I found confusing was: 'As your DV increases, you are less and less likely to gain XP. Whenever you have the possibility to gain a point of XP, a 300 sided dice is rolled. If this die rolls higher than your DV, you gain the XP'.
I guess its too much dungeons and dragons. I think of a 300-sided die as having numbers from 1 to 300 on them, not 0 to 299. Thus with a DV of 0, I thought I was guaranteed to be under the roll. So I wasn't looking there for the lost experience, but instead wondered if the game thought that I was just playing with my victims, as a cat does, before killing them. I attest that _that wasn't so_. :-)
I don't mind having a small chance of not learning anything even with 0DV, but I think that the manual might say that explicitly.
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Post by Cory Trese on Aug 23, 2012 0:00:38 GMT -5
LOL. You know my dice have a 0 on them I'll leave Andrew's code in place to keep the documentation correct
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Post by grävling on Aug 23, 2012 2:16:38 GMT -5
well, is the die you roll 300 sided or 320 sided? Because if it is 320 then the documentation needs a small change.
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Post by fallen on Aug 23, 2012 16:26:44 GMT -5
grävling - I made up 320. It's actually 300. Sorry for my mistake.
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Post by grävling on Aug 23, 2012 16:40:28 GMT -5
Ok, no problem then.
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