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Post by Cory Trese on Sept 16, 2012 12:35:09 GMT -5
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Post by starfixer on Sept 16, 2012 12:37:59 GMT -5
What are the AIs? (Like the adantages/disadvantages that they have and what they try to do)
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Post by rabidbite on Sept 16, 2012 13:05:01 GMT -5
Oh more AIs. Huh, I thought the Jyetaax were the ones who butchered my Royal Class, Templar, Bounty Hunter, Military officer and 60 weapons didn't stop them one bit Ah heck, all these alien names are so weird I can never keep'em straight rabid
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Post by Cory Trese on Sept 16, 2012 13:48:39 GMT -5
Jeetax Alien = Prefers to Run and Gun Bolllish Carrier = Torpedo Alien
They're somewhat easier to take out.
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Post by starfixer on Sept 16, 2012 16:51:38 GMT -5
So are the jetax aliens and bollish carrier the names of specific ships, or just the AI? Shouldn't there be more than one possible AI per ship?
EDIT: Just killed one. The salvage values are really, really small. Same thing as the hulks, except hulks carry a lot of valuables. Can't really make a profit off of killing these aliens. The Templar doesn't increase the salvage value either, and so if I had to guess hi boarding bonus vs. Aliens doesn't work on them.
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Post by Cory Trese on Sept 21, 2012 14:23:04 GMT -5
No, that's an incorrect guess. Templar Boarding bonus works fine against them.
Salvage value is determined by officer (Xeno Vet) and the difficulty of the ship.
The new ships have low difficulty and the math that creates the salvage value takes that into account.
No bugs here at all, working as designed!
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Post by Cory Trese on Sept 21, 2012 14:23:28 GMT -5
Yes, the relationship between Ship Design and AI type is one to many, so yes, that's correct. Those are just ship names.
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Post by starfixer on Sept 21, 2012 14:54:52 GMT -5
Yes, the relationship between Ship Design and AI type is one to many, so yes, that's correct. Those are just ship names. So the new ships could have terror AIs, and the old ships could have the AI that torps?
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BlastGT1
Templar
[ Heroes of Steel Supporter ]
Turning ships into shards with Alchemy
Posts: 920
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Post by BlastGT1 on Sept 21, 2012 16:28:07 GMT -5
Hunt them down and find out, Ripley!
_______________________________
Every day I'm torpin'.....
Party Torp is in the tube tonight, Everybody just have a Torp time. Hull breach will make you lose your find, Pirates stealin', just have a Torp time!
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Post by starfixer on Sept 21, 2012 17:00:07 GMT -5
I did. So far the only aliens I've seen torp are the blue alien ships.
But I'll keep looking!
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BlastGT1
Templar
[ Heroes of Steel Supporter ]
Turning ships into shards with Alchemy
Posts: 920
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Post by BlastGT1 on Sept 21, 2012 18:14:02 GMT -5
You make me think of a cat. Curiosity is going to kill you one of these days.
_______________________________
Every day I'm torpin'.....
Party Torp is in the tube tonight, Everybody just have a Torp time. Hull breach will make you lose your find, Pirates stealin', just have a Torp time!
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Post by Cory Trese on Sept 22, 2012 15:10:45 GMT -5
Yes, the relationship between Ship Design and AI type is one to many, so yes, that's correct. Those are just ship names. So the new ships could have terror AIs, and the old ships could have the AI that torps? No, the relationship is one to many but not one to all.
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Post by starfixer on Sept 22, 2012 17:30:39 GMT -5
I think I understand. For the new alien ships there are currently two AIs, the ones you just said.
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