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Post by Cory Trese on Dec 17, 2012 22:30:48 GMT -5
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Post by grävling on Dec 17, 2012 22:47:55 GMT -5
;D Thank you! ;D
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Post by twist123 on Dec 18, 2012 5:31:59 GMT -5
- Added XP Convert Cost for Allies this doesn't seem to be working unless i am looking in the wrong place
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Post by grävling on Dec 18, 2012 7:21:28 GMT -5
- Added XP Convert Cost for Allies this doesn't seem to be working unless i am looking in the wrong place Yes, not working. What you get is something that says '15 XP' instead of convert for new runners. But for existing runners with more than 15 XP already, the button just says 'Convert', same as always. And when you press it it says the same frustrating 'not enough XP to convert', same as always. But what I wanted was not a way to know how much XP a runner would need to get a convert button, but instead, why the %#$£ thing isn't converting my runner into an ally when I press it. What I want to happen, when you press it, is that you get a message: Convert to Ally: Not enough experience: Runner must pay 34 XP and CyberKnight must pay 65 XP (or whatever the needed numbers are). For all I know, the numbers are the very same for both, all the time, always, in which case: Convert to Ally: Not enough experience: Runner and CyberKnight must each pay 65 XPwould be better. But the whole problem is that we have no clue who needs to do the paying, and how much we need to pay.
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Post by Ahab on Dec 18, 2012 15:42:00 GMT -5
I believe that Cory has stated that it is always 10 XP for both Mercenary and Cyberknight to convert to Runner, and always 15 XP for both Runner and Cyberknight to convert to Ally.
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nyktos
Star Hero
[ cut-throat ]
Posts: 530
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Post by nyktos on Dec 18, 2012 21:10:43 GMT -5
My New Mantra:
**upload the new version & update my review - before playing**
[done] & [done]
(now playing)
HA HA HA!
;D
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Post by grävling on Dec 19, 2012 2:29:57 GMT -5
I believe that Cory has stated that it is always 10 XP for both Mercenary and Cyberknight to convert to Runner, and always 15 XP for both Runner and Cyberknight to convert to Ally. Ah then, I believe I have a bug in that I have runners with over 15 XP, I have over 15 XP, and they still aren't converting when I press the button.
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Post by fallen on Dec 19, 2012 23:39:01 GMT -5
nyktos - thank you! Hope you can keep to it =)
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Post by Cory Trese on Dec 20, 2012 1:28:26 GMT -5
I'm getting a lot of feedback that people are really enjoying the ability to create Allies.
We are working on the interface improvements as we go along, so I think for now we'll keep working on it.
I think if we rolled it back people would complain and leave low star ratings.
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Post by grävling on Dec 20, 2012 1:39:02 GMT -5
Oh, goodness gracious, yes -- the ability to create allies is wonderful. I wasn't suggesting you roll it back. The problem is that when you press the convert button, and get the message 'not enough XP', it is extremely frustrating. I put 100 XP in my CK, hoping to get it to work, and it didn't. Then I put 100 XP in a runner trying to get it to work, and it didn't. The idea that you need to put XP in both your runner and your CK -- that they both have to pay the cost -- is not obvious.
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Post by fallen on Dec 20, 2012 1:40:53 GMT -5
grävling - thanks, we are trying to improve.
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