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Post by slayernz on Feb 8, 2011 20:25:54 GMT -5
I'm finding that whatever I do with pirates, I'm getting negative reps with the faction that the pirates belong to. If I Retreat (I hate that option), I've had my death warrant stripped If I attack and not destroy regardless of whether I take anything or just release, my rep level drops (and in fact, I've lost ranks) If I attack and destroy my rep level drops. Very annoying.
Also, I've had several encounters where on the star map, one factions flag appears indicating an encounter, but the ship flag and the text dialog say that it is from a different faction. Not so annoying.
Cheers Stu
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Post by Diablodestroyerg on Feb 8, 2011 21:10:04 GMT -5
The flags that you see during battle, the first flag you see is actually telling you whose region are you within, the flags in battle tell you which faction the specific ships are from.
For example you see steel song flag in navigation and battle describes it as thulun warship.
Hence you are meeting a thulun warship in territory controlled by steel song. It will probably also say that the warship has no legal authority in this area which is reasonable as this is not the territory belonging to thulun
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Post by RushSecond on Feb 9, 2011 0:09:33 GMT -5
I'm finding that whatever I do with pirates, I'm getting negative reps with the faction that the pirates belong to. If I Retreat (I hate that option), I've had my death warrant stripped Are you sure it was a pirate when that happened? I'm guessing you got so used to pirates that you didn't notice it was actually a military ship, and yeah you can't retreat from those without consequences.
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Post by slayernz on Feb 9, 2011 0:29:30 GMT -5
Just did it again - definitely pirate from Rychart syndicate, and I very kindly let the pirate ship go (without even taking any of their stuff) ... in return, I lost a rank, lost the trade certs, and death warrants from Rychart.
Give me bit more play time and I'll find another pirate. This time I'll blow them apart and see if that makes me better/worse.
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Post by slayernz on Feb 9, 2011 0:34:52 GMT -5
Yup ... just encountered a Javat pirate, and showed no mercy. Javat stripped me of rank and my rep dropped.
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darkmonk
Curator
[ Elite & Heroes of Steel Supporter ]
Posts: 72
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Post by darkmonk on Feb 9, 2011 2:08:09 GMT -5
Same happened here with a DeValtos pirate. Retreated & it cost my death warrant
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Post by Cory Trese on Feb 9, 2011 3:49:07 GMT -5
I will look at this.
I guess I'm confused as to why Pirates (Privateers) are attacking Captains with Trade Permits.
If everyone is a licensed operative Pirates should be friendly.
Bugs!
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Post by diablodestroyer on Feb 9, 2011 3:52:32 GMT -5
Im pretty sure that all you need to do is retreat and there is nothing lost. double check this one again? And if u are not friendly with that faction they will attempt to attack. If you are friendly it will just be both mutually leaving
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Post by Cory Trese on Feb 9, 2011 3:57:39 GMT -5
Diablo: that is how I understand it and most often see it in my own testing.
I may be missing some scenarios, perhaps another look at the code and I'll find what I missed before.
However, if any of these so-called Military Officers were transporting Weapons without Permits then well, that's not my fault.
Although I could swear is says something like "if not pirates" today
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Post by oldalchemist on Feb 9, 2011 12:38:08 GMT -5
You really ought to get no penalty for anything you do against any pirates unless you destroy the ship.
A privateer has no business attacking a ship he can't take. If Mr. Pirate get's set adrift with no engines, he wasn't much of a pirate, now was he? His faction is better off without him.
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Post by Cory Trese on Feb 9, 2011 17:39:57 GMT -5
D: Agreed.
That's how I am trying to code it but at this point the "reputation manager" is a bit of a beast =)
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Post by jamobey on Feb 9, 2011 18:55:54 GMT -5
I got this too. I'm just starting with an explorer, and I encountered a hostile pirate from my own faction (Javat). I had a trade permit, so I'm not sure why they stopped me in the first place, but then when I tried to flee I lost my death warrant. Never fired a shot.
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Post by Cory Trese on Feb 9, 2011 19:22:39 GMT -5
I think I found the issue. two bad lines in the 1700 that control combat reputation changes.
Testing...
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Post by slayernz on Feb 9, 2011 22:09:34 GMT -5
Cory, glad you found something. hopefully your testing proves this to be the case I agree with Oldalchemist- pirates generally don't have any legal standing. If they go and assault another ship for no legal reason, then it's their fault they get shot back at. Also, if they were bounty hunters (rather than pirates) from factions that liked you (reasonably positive rep), then your rep shouldn't drop unless you destroy them. After all, the faction is meant to be publicly supporting you aren't they?
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Post by oldalchemist on Feb 10, 2011 12:18:17 GMT -5
If a faction supports a pirate it pretty much means that it turns a blind eye to piratical activities, buys booty, allows dock access, and shrugs when another faction wants data on his whereabouts. It's like feeding a feral cat.
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