|
Post by Cory Trese on Jan 9, 2013 4:10:30 GMT -5
|
|
|
Post by janek on Jan 9, 2013 15:15:55 GMT -5
New HUD is of course better then the old one, but two remarks: 1. During attack melee weapons are shown with "0 ammo" 2. Last two AP in left sidebar could be drawn with slightly different color to show that they can be stored for interrupting enemy turn. I play on Wildfire S with rather tiny display so I have trouble with counting remaining AP.
also on my phone performance boost is great.
|
|
|
Post by fallen on Jan 9, 2013 15:53:51 GMT -5
janek - thanks for the great feedback. The ammo counter fix was already on our list, and i love the idea of highlighting the two possible defensive AP! We are also working on freeing up enough space that we can get a number below the AP / Health counters so its easier to read.
|
|
|
Post by slayernz on Jan 9, 2013 17:06:07 GMT -5
Hi Fallen, feedback on UI changes. Overall, really nice looking. Getting used to the vertical AP/HP scales, and it would be nice to see the last 2 MP/HP as a different color, and actual numbers somewhere there too.
When targeting an enemy, you get an easy way to change weapons, but for me seems backwards. For me, it should show current weapon + ammo, and when you press it, it should switch to the other weapon display. Instead, it shows other weapon + ammo. When I glance on the icon during combat, I keep thinking that I am using that weapon, even though it is not the case.
|
|
|
Post by fallen on Jan 9, 2013 17:28:56 GMT -5
slayernz - now that you mention it, I got tripped up on that few times during playtesting and had to cycle my weapons multiple times to figure it out. Great feedback all around!
|
|
|
Post by Cory Trese on Jan 9, 2013 21:10:14 GMT -5
slayernz - now that you mention it, I got tripped up on that few times during playtesting and had to cycle my weapons multiple times to figure it out. Great feedback all around! I disagree with this, but I'll be watching the e-mail box and forum for opinions either way.
|
|
|
Post by Cory Trese on Jan 10, 2013 3:01:22 GMT -5
New HUD is of course better then the old one, but two remarks: 1. During attack melee weapons are shown with "0 ammo" 2. Last two AP in left sidebar could be drawn with slightly different color to show that they can be stored for interrupting enemy turn. I play on Wildfire S with rather tiny display so I have trouble with counting remaining AP. also on my phone performance boost is great. That is great feedback. Thanks for the post, we'll get on these additions ASAP
|
|