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Post by malekar on Jan 17, 2013 7:41:07 GMT -5
I have the shock gloves pro and steel enforcer, i noticed they both show range of 1, but only up,down,left,right of character, shouldn't it be 1 square in all directions? Noticing people can shoot at me if 1 square away from me in nw,ne,sw,se and i can't hit them without moving first.
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Post by malekar on Jan 17, 2013 10:38:58 GMT -5
Upon Entering the NBZ shouldn't the first safehouse for black row be removed? Or will black row be accessable via taxi even after going to nbz or through another means?
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Post by grävling on Jan 17, 2013 11:52:45 GMT -5
I have the shock gloves pro and steel enforcer, i noticed they both show range of 1, but only up,down,left,right of character, shouldn't it be 1 square in all directions? Noticing people can shoot at me if 1 square away from me in nw,ne,sw,se and i can't hit them without moving first. No, all melee weapons work this way.
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Post by grävling on Jan 17, 2013 11:53:48 GMT -5
Upon Entering the NBZ shouldn't the first safehouse for black row be removed? Or will black row be accessable via taxi even after going to nbz or through another means? So far, no way to get there. For the future, only TB knows.
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Post by fallen on Jan 17, 2013 12:04:24 GMT -5
malekar - are you reporting that 1) your character is immortal and can keep fighting even with less than 0 HP / MP? or that 2) you are seeing immortal monsters who keep fighting with less than 0 HP / MP?
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Post by fallen on Jan 17, 2013 12:05:59 GMT -5
Does the crowd like the idea of returning the tunnels? I am planning a bit of an expansion down there that will open it up to a 3 region area, but it will still continue to have tutorial type shops, no VIP lounges, and lower level gear. Would you ever go back?
I could remove the BlackRow Safehouse, but I will wait on that a bit.
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Post by grävling on Jan 17, 2013 12:21:25 GMT -5
Does the crowd like the idea of returning the tunnels? I am planning a bit of an expansion down there that will open it up to a 3 region area, but it will still continue to have tutorial type shops, no VIP lounges, and lower level gear. Would you ever go back? I could remove the BlackRow Safehouse, but I will wait on that a bit. I want to (be able to) go back to the tunnels.
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Post by Ahab on Jan 17, 2013 16:03:02 GMT -5
I'm don't think I would ever want go back with an existing character. Sure, I could generate lots of cash or experience fairly safely there, but that loses some of the fun I have.
But! What if after you get released into the NBZ, the Taxi guy is allowed to take you to several other Tunnel zones that you previously were restricted from, with other Factions, Connectors, etc. Now that could be interesting! Especially if some zones had access somehow to other parts of the surface...
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Post by fallen on Jan 17, 2013 16:05:46 GMT -5
@ahab - I think I like that idea better. We have a number of these under-city zones already in some stage of development. Having a few more factions and the options to have a wider variety of shops, NPCs, etc would perhaps be more fun than going back to the original zones.
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Post by Ahab on Jan 17, 2013 16:07:55 GMT -5
And some of these other zones could also be used for the origins of future story line characters.
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Post by jclarksprint on Jan 17, 2013 18:50:13 GMT -5
I dont know if it is a bug, I have upgraded the same game thru a couple versions now. I have a secure package but no job for it. I think it expired while I slept. How do I get rid of it, and since this deals with the same item, even tho it's more of a feature request. I wanted to open the package (even tho they tell ya not to, and heck if they dont really trust me I think it would be fun to sometimes to b able to open packages and get passcodes, paydata . Plus u should b a hacker or high electronics because its encrypted(and we all know those meany corps boovy trap them to explode and kill u).
so in summary, orphaned secure package, why and how to get rid of it.
Second could we open packages to get goodies, high bad rep who u didi it to amd small bad rep for everyone else
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Post by jclarksprint on Jan 17, 2013 19:30:44 GMT -5
malekar - are you reporting that 1) your character is immortal and can keep fighting even with less than 0 HP / MP? or that 2) you are seeing immortal monsters who keep fighting with less than 0 HP / MP? I know wat he is talking about. When in combat and it is your action wen the enemy reaches 0 or less in HP or MP the turn ends immediately, however when a monster attacks you or a teammate once your values are zero or less, you are still required to hit the action button of your choice until AP runs out.
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Post by fallen on Jan 17, 2013 23:32:15 GMT -5
jclarksprint - ahh, its just that the button functioning is different between the two? I just want to be sure I understand before we try to fix. But yes, if its your turn currently you -have- to hit Done.
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Post by fallen on Jan 17, 2013 23:33:24 GMT -5
I dont know if it is a bug, I have upgraded the same game thru a couple versions now. I have a secure package but no job for it. I think it expired while I slept. How do I get rid of it, and since this deals with the same item, even tho it's more of a feature request. I wanted to open the package (even tho they tell ya not to, and heck if they dont really trust me I think it would be fun to sometimes to b able to open packages and get passcodes, paydata . Plus u should b a hacker or high electronics because its encrypted(and we all know those meany corps boovy trap them to explode and kill u). so in summary, orphaned secure package, why and how to get rid of it. Second could we open packages to get goodies, high bad rep who u didi it to amd small bad rep for everyone else The ability to open a package you got from a mission is on our wishlist for CK. It would incur Reputation penalties but might get you something awesome, something worthless, something in the middle, or just something bad. If you have an expired package, the thing to do with it is sell it to a pawn broker for 0 credits. Sorry for a weak answer, but thats the state of the BETA at this time!
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Post by jclarksprint on Jan 18, 2013 0:21:09 GMT -5
jclarksprint - ahh, its just that the button functioning is different between the two? I just want to be sure I understand before we try to fix. But yes, if its your turn currently you -have- to hit Done. When a monster is attacking you or a team mate your HP or MP can hit zero or less, but if the monster has AP left it comtinues to attack until its AP is exhausted. I never mentioned it before cuz it didnt bother me and I thought maybe there was or going to be overflow. The only time it bothered and really not in a bad way wen I got surrounded by some heavy drones, I think I got to -6 before their turn ended. My health was low from something I ran away from and I ran smack into another group. when the drones attacked they shot me alot. I thoght also it might b to just reinforce how evil and powerful megacorps are. Wen I attack I have the option to click done. Monsters are to evil, they dont know when to quit. Course if there was overflow maybe they were just makin sure I was dead.
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