Post by Cory Trese on Jan 27, 2013 12:29:38 GMT -5
Here is a big list of Star Traders RPG ratings for wild zones. As you can see, too many of them repeat. I'm posting here looking for ideas, superlatives, words I haven't tried and a general injection of energy.
public static final String[] DANGER_LEVELS =
{
"friendly (0)",
"very safe (1)",
"safe (2)",
"benign (3)",
"calm (4)",
"rugged (5)",
"unforgiving (6)",
"risky (7)",
"hazardous (8)",
"dangerous (9)",
"hostile (10)",
"toxic (11)",
"deadly (12)",
"suicidal (13)",
"legendary (14)",
"radioactive (15)",
"radioactive (16)",
"radioactive (17)",
"radioactive (18)",
"radioactive (19)",
"radioactive (20)",
"radioactive (21)",
"radioactive (22)",
"magma world (23)",
"radioactive magma world (24)",
"toxic radioactive magma world (25)"
};
public static final String[] CACHE_LEVELS =
{
"Stupid (0)",
"foolish (1)",
"unwise (2)",
"dangerous (3)",
"risky (4)",
"typical (5)",
"Relatively safe (6)",
"safe (7)",
"Advisable (8)",
"wise (9)",
"clever (10)",
"very safe (11)",
"Extremely safe (12)",
"Legendary (13)",
"Legendary (14)",
"Legendary (15)",
"Legendary (16)",
"Legendary (17)",
"Legendary (18)",
"Legendary (19)",
"Legendary (20)",
"Legendary (21)",
"Legendary (22)",
"Legendary (23)",
"Legendary (24)",
"Legendary (25)"
};
public static final String[] HARVEST_LEVELS =
{
"deadly (0)",
"radioactive (1)",
"toxic (2)",
"poisonous (3)",
"barren (4)",
"filthy (5)",
"typical (6)",
"abundant (7)",
"Rich (8)",
"overgrown (9)",
"incredible (10)",
"unbelievable (11)",
"impossible (12)",
"a Shalun legend (13)",
"legendary (14)",
"legendary (15)",
"legendary (16)",
"legendary (17)",
"legendary (18)",
"legendary (19)",
"legendary (20)",
"legendary (21)",
"legendary (22)",
"legendary (23)",
"legendary (24)",
"legendary (25)"
};
public static final String[] EXPLORE_LEVELS =
{
"a museum (0)",
"picked over (1)",
"looted (2)",
"barren (3)",
"empty (4)",
"used up (5)",
"of some value (6)",
"littered with artifacts (7)",
"a rich area (8)",
"abundant (9)",
"an ancient crash site (10)",
"unbelievable (11)",
"a burial ground of the Ancients (12)",
"a Narvidian zone (13)",
"a Hyperion Titan Forge World (14)",
"an unexplored Narvidian temple (15)",
"a lost Ancient manufactory (16)",
"a Narvidian hive world (17)",
"a legendary Ancient City (18)",
"a legendary Ancient City (19)",
"a legendary Ancient City (20)",
"a legendary Ancient City (21)",
"a legendary Ancient City (22)",
"a legendary Ancient City (23)",
"a vast Ancient City (24)",
"a capital Ancient City (25)",
"the first Ancient City (26)"
};
public static final String[] DANGER_LEVELS =
{
"friendly (0)",
"very safe (1)",
"safe (2)",
"benign (3)",
"calm (4)",
"rugged (5)",
"unforgiving (6)",
"risky (7)",
"hazardous (8)",
"dangerous (9)",
"hostile (10)",
"toxic (11)",
"deadly (12)",
"suicidal (13)",
"legendary (14)",
"radioactive (15)",
"radioactive (16)",
"radioactive (17)",
"radioactive (18)",
"radioactive (19)",
"radioactive (20)",
"radioactive (21)",
"radioactive (22)",
"magma world (23)",
"radioactive magma world (24)",
"toxic radioactive magma world (25)"
};
public static final String[] CACHE_LEVELS =
{
"Stupid (0)",
"foolish (1)",
"unwise (2)",
"dangerous (3)",
"risky (4)",
"typical (5)",
"Relatively safe (6)",
"safe (7)",
"Advisable (8)",
"wise (9)",
"clever (10)",
"very safe (11)",
"Extremely safe (12)",
"Legendary (13)",
"Legendary (14)",
"Legendary (15)",
"Legendary (16)",
"Legendary (17)",
"Legendary (18)",
"Legendary (19)",
"Legendary (20)",
"Legendary (21)",
"Legendary (22)",
"Legendary (23)",
"Legendary (24)",
"Legendary (25)"
};
public static final String[] HARVEST_LEVELS =
{
"deadly (0)",
"radioactive (1)",
"toxic (2)",
"poisonous (3)",
"barren (4)",
"filthy (5)",
"typical (6)",
"abundant (7)",
"Rich (8)",
"overgrown (9)",
"incredible (10)",
"unbelievable (11)",
"impossible (12)",
"a Shalun legend (13)",
"legendary (14)",
"legendary (15)",
"legendary (16)",
"legendary (17)",
"legendary (18)",
"legendary (19)",
"legendary (20)",
"legendary (21)",
"legendary (22)",
"legendary (23)",
"legendary (24)",
"legendary (25)"
};
public static final String[] EXPLORE_LEVELS =
{
"a museum (0)",
"picked over (1)",
"looted (2)",
"barren (3)",
"empty (4)",
"used up (5)",
"of some value (6)",
"littered with artifacts (7)",
"a rich area (8)",
"abundant (9)",
"an ancient crash site (10)",
"unbelievable (11)",
"a burial ground of the Ancients (12)",
"a Narvidian zone (13)",
"a Hyperion Titan Forge World (14)",
"an unexplored Narvidian temple (15)",
"a lost Ancient manufactory (16)",
"a Narvidian hive world (17)",
"a legendary Ancient City (18)",
"a legendary Ancient City (19)",
"a legendary Ancient City (20)",
"a legendary Ancient City (21)",
"a legendary Ancient City (22)",
"a legendary Ancient City (23)",
"a vast Ancient City (24)",
"a capital Ancient City (25)",
"the first Ancient City (26)"
};