|
Post by grävling on Feb 4, 2013 17:16:15 GMT -5
I made a new char.
I went to the Eng od the Road to get Mercer's chip.
The button says 'You're Oxca?'. The button under that says 'I'm looking for some work for a Knight.'
I press the 'You're Oxca?' one. Response is slow. I press it again. BANG I get the 'looking for work' dialog. I've got Mercer's chip but never saw those dialogs at all.
This problem happens a lot in the tutorial.
|
|
|
Post by Cory Trese on Feb 4, 2013 22:35:12 GMT -5
Sounds like still have some performance optimization to do.
We might need to put up a little "Loading..." dialog while it parses the dialog, updates the game state and saves everything.
The delay between pressing the button, opening the dialog and the second tap is the issue. That second tap is being routed to the wrong button because the first tap activates the button, which starts a loading process, the second tap is queued, and by the time it is processed by the OS, the second button is in the way. Then the game is trying to run two dialogs at once and one of them gets cleared out.
|
|
|
Post by grävling on Feb 4, 2013 22:50:09 GMT -5
There is no way for the loading button to say -- ignore all button taps on the screen until I give you the ok?
|
|
|
Post by Cory Trese on Feb 4, 2013 23:28:04 GMT -5
There is it just doesn't seem to work very well -- depends a lot on the device's touchscreen and the OS version. We're working on making it more universal ... but calling extra API and hooks to pause touching slows it down ... the cycle continues I'll get it, promise.
|
|